Player Matchup

Vulcan
Vulcan
Gold IV
Casketfortwo
Vulcan
Gold IV
Level 158
God Stats
1W - 2L
1,630 SR
Queue Stats
86W - 73L
1,355 MMR
Party 1
Ares
Ares
Gold IV
MixedPharoah
Ares
Gold IV
Level 148
God Stats
0W - 1L
1,525 SR
Queue Stats
54W - 40L
1,402 MMR
Party 1
Chaac
Chaac
Silver I
The L0St KiD1
Chaac
Silver I
Level 154
God Stats
10W - 7L
1,616 SR
Queue Stats
153W - 123L
1,206 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,590 SR
1,321 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,573 SR
1,309 MMR
Xbalanque
Xbalanque
Gold V
CoCCaiNeMoNsTeR
Xbalanque
Gold V
Level 106
God Stats
43W - 44L
1,575 SR
Queue Stats
208W - 227L
1,298 MMR
Solo
Ymir
Ymir
Gold V
Purplerain0169
Ymir
Gold V
Level 121
God Stats
164W - 157L
1,584 SR
Queue Stats
248W - 287L
1,314 MMR
Solo
Scylla
Scylla
Gold IV
richiOoff
Scylla
Gold IV
Level 65
God Stats
28W - 27L
1,559 SR
Queue Stats
148W - 178L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
7 / 9 / 5
16,284
679
27,599
15,450
5,735
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
12 / 3 / 6
18,119
755
20,021
26,470
40,342
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
3 / 7 / 9
15,873
661
12,675
28,331
24,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
KumbhakarnaZeusHerculesKukulkanHera

VS

Bans
BacchusSkadiMedusaNeithHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CoCCaiNeMoNsTeR
Xbalanque
16
9 / 11 / 4
17,424
726
24,490
26,045
7,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 6 / 8
16,078
670
11,304
34,823
33,903
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
richiOoff
Scylla
17
5 / 5 / 7
16,636
693
20,199
14,481
3,851
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
22
Kills
19
19
Deaths
22
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
7
9
5
1.06
W
Xbalanque
CoCCaiNeMoNsTeR
Xbalanque
9
11
4
1
L
12
3
6
5
W
5
6
8
1.5
L
3
7
9
1.07
W
Scylla
richiOoff
Scylla
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,295
Damage
55,993
70,251
Taken
75,349
70,153
Mitigated
45,269
16,192
Healing
13,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
27,599
10,757
0
389
15,450
5,735
376
6,439
9,011
81,608
0
W
Xbalanque
CoCCaiNeMoNsTeR
Xbalanque
24,490
14,244
0
3,290
26,045
7,515
2,117
16,030
10,015
0
63,300
L
20,021
499
0
1,820
26,470
40,342
0
10,254
16,216
37,674
1,857
W
11,304
2,365
0
8,479
34,823
33,903
383
23,078
11,745
49,874
0
L
12,675
1,249
0
13,983
28,331
24,076
515
15,501
12,830
672
44,331
W
Scylla
richiOoff
Scylla
20,199
1,060
0
1,250
14,481
3,851
434
8,675
5,806
69,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,276
Gold Earned
50,138
198
Minions Killed
246
10
Camps Cleared
9
1,280,783
Distance Traveled
1,236,626
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
16,284
679
96
4
7
413,040
3
W
Xbalanque
17,424
726
49
2
3
385,730
0
L
Ares
18,119
755
26
1
2
432,361
0
W
Ymir
16,078
670
79
3
2
438,850
0
L
Chaac
15,873
661
76
3
1
435,382
0
W
Scylla
16,636
693
118
5
4
412,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role