Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Dark Olympian21
Ganesha
Level 106
God Stats
0W - 3L
1,330 SR
Queue Stats
255W - 265L
1,480 Elo+
Party 2
Ra
Ra
TheScaryness
Ra
Level 87
God Stats
2W - 2L
1,663 SR
Queue Stats
217W - 213L
1,547 Elo+
Party 2
Team Averages
Level 102
1,498 SR
1,509 Elo+

VS

Team Averages
Level 79
1,516 SR
1,508 Elo+
Chaac
Chaac
DontBlink315
Chaac
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 226L
1,573 Elo+
Solo
Freya
Freya
King Mickey96
Freya
Level 44
God Stats
4W - 7L
1,397 SR
Queue Stats
26W - 31L
1,453 Elo+
Party 1
Hou Yi
Hou Yi
MoldyPython3812
Hou Yi
Level 108
God Stats
4W - 1L
1,651 SR
Queue Stats
48W - 67L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 4 / 0
6,385
639
3,231
7,836
4,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 2 / 3
6,408
641
3,512
10,670
10,930
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
1 / 0 / 2
6,712
671
6,085
5,857
2,108
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
7,364
736
7,559
7,878
6,049
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

10
2 / 2 / 2
6,842
684
3,704
5,729
1,756
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 4
7,440
744
8,066
5,201
1,944
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
6
6
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
L
1
2
3
1.25
W
2
1
4
4
W
2
2
2
1.5
W
2
1
4
4
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,828
Damage
19,329
24,363
Taken
18,808
17,230
Mitigated
9,749
7,835
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,231
1,458
0
710
7,836
4,192
484
2,143
5,693
0
6,244
L
3,512
722
0
750
10,670
10,930
293
1,361
9,309
15,019
0
W
7,559
1,740
0
3,469
7,878
6,049
171
4,983
2,895
0
25,669
W
3,704
1,540
0
1,160
5,729
1,756
294
2,170
3,559
10,697
0
W
8,066
5,123
0
770
5,201
1,944
582
2,752
2,449
0
32,818
L
6,085
431
3,353
3,022
5,857
2,108
344
650
5,207
26,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,505
Gold Earned
21,646
77
Minions Killed
120
2
Camps Cleared
6
520,875
Distance Traveled
534,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,385
639
13
1
0
170,086
0
L
Ganesha
6,408
641
0
0
0
168,604
0
W
Chaac
7,364
736
39
4
1
193,431
0
W
Freya
6,842
684
21
2
2
176,284
0
W
Hou Yi
7,440
744
60
6
3
165,081
0
L
Ra
6,712
671
64
6
2
182,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role