Player Matchup

Hades
Hades
GM Julian
Hades
Level 129
God Stats
2W - 0L
1,189 SR
Queue Stats
102W - 67L
1,693 Elo+
Party 1
Bacchus
Bacchus
Leafy0ne
Bacchus
Level 119
God Stats
4W - 1L
1,796 SR
Queue Stats
57W - 39L
1,590 Elo+
Party 1
Sun Wukong
Sun Wukong
Rngdfailboat
Sun Wukong
Level 134
God Stats
159W - 67L
1,718 SR
Queue Stats
1,210W - 819L
1,675 Elo+
Party 1
Team Averages
Level 127
1,568 SR
1,653 Elo+

VS

Team Averages
Level 128
1,705 SR
1,648 Elo+
Rama
Rama
CliFF94
Rama
Level 66
God Stats
1W - 1L
1,836 SR
Queue Stats
10W - 9L
1,610 Elo+
Solo
Tyr
Tyr
Lokimia
Tyr
Level 157
God Stats
1W - 3L
1,506 SR
Queue Stats
210W - 200L
1,594 Elo+
Party 2
Zeus
Zeus
RamzLife
Zeus
Level 160
God Stats
1W - 1L
1,773 SR
Queue Stats
42W - 32L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GM Julian
Hades
17
8 / 6 / 13
16,134
807
21,110
22,389
21,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
Leafy0ne
Bacchus
16
4 / 6 / 12
13,888
694
9,170
18,235
19,851
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Rngdfailboat
Sun Wukong
16
10 / 4 / 8
15,374
769
19,959
24,034
26,889
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CliFF94
Rama
13
2 / 8 / 12
12,824
641
9,102
14,256
5,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
14
3 / 7 / 9
12,858
643
17,898
27,751
21,805
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
16
11 / 7 / 5
15,282
764
24,883
16,564
6,305
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
22
Kills
16
16
Deaths
22
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Rama
CliFF94
Rama
2
8
12
1
W
Hades
GM Julian
Hades
8
6
13
2.42
W
Bacchus
Leafy0ne
Bacchus
4
6
12
1.67
L
Tyr
3
7
9
1.07
L
Zeus
11
7
5
1.93
W
Sun Wukong
Rngdfailboat
Sun Wukong
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,239
Damage
51,883
64,658
Taken
58,571
68,288
Mitigated
33,111
20,485
Healing
11,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
CliFF94
Rama
9,102
5,950
1,395
1,420
14,256
5,001
0
9,971
4,285
0
29,958
W
Hades
GM Julian
Hades
21,110
2,147
2,348
9,326
22,389
21,548
1,296
8,325
14,064
64,991
0
W
Bacchus
Leafy0ne
Bacchus
9,170
273
840
1,499
18,235
19,851
562
6,592
11,643
31,249
0
L
Tyr
17,898
2,612
0
8,060
27,751
21,805
0
12,573
15,178
0
38,598
L
Zeus
24,883
2,309
0
740
16,564
6,305
0
8,129
8,435
73,405
0
W
Sun Wukong
Rngdfailboat
Sun Wukong
19,959
4,783
0
6,472
24,034
26,889
940
10,314
13,720
0
56,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,396
Gold Earned
40,964
211
Minions Killed
200
10
Camps Cleared
4
1,077,303
Distance Traveled
925,167
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,824
641
49
2
0
296,038
0
W
Hades
16,134
807
111
6
7
348,841
2
W
Bacchus
13,888
694
44
2
1
353,316
0
L
Tyr
12,858
643
47
2
0
351,494
0
L
Zeus
15,282
764
104
5
4
277,635
0
W
Sun Wukong
15,374
769
56
3
2
375,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role