Player Matchup

Agni
Agni
KillaBill FL
Agni
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,476 Elo+
Solo
Hachiman
Hachiman
MindlessFrame33
Hachiman
Level 155
God Stats
6W - 11L
1,495 SR
Queue Stats
86W - 98L
1,430 Elo+
Solo
Sobek
Sobek
Photosinthesis
Sobek
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 150L
1,351 Elo+
Solo
Team Averages
Level 90
1,498 SR
1,419 Elo+

VS

Team Averages
Level 104
1,446 SR
1,461 Elo+
Neith
Neith
DJwreckaBITS
Neith
Level 46
God Stats
8W - 11L
1,447 SR
Queue Stats
85W - 97L
1,464 Elo+
Solo
Bellona
Bellona
Feefal
Bellona
Level 119
God Stats
4W - 7L
1,503 SR
Queue Stats
292W - 318L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
dogopurpura
Zhong Kui
Level 147
God Stats
36W - 56L
1,389 SR
Queue Stats
898W - 980L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 6
17,776
658
16,025
19,275
6,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
20
7 / 0 / 10
18,575
688
28,750
26,072
10,901
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 2 / 13
17,483
648
15,618
30,864
47,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 1
16,976
629
23,328
20,514
6,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Feefal
Bellona
14
0 / 10 / 6
14,181
525
15,592
27,737
32,779
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
dogopurpura
Zhong Kui
13
1 / 8 / 4
14,012
519
19,918
21,935
8,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
20
Kills
6
6
Deaths
20
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
L
Bellona
Feefal
Bellona
0
10
6
0.3
W
7
4
6
2.5
W
Hachiman
7
0
10
12
W
6
2
13
6.25
L
Zhong Kui
dogopurpura
Zhong Kui
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,393
Damage
58,838
76,211
Taken
70,186
65,125
Mitigated
47,991
28,661
Healing
16,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,328
8,001
335
9,340
20,514
6,632
388
8,663
11,851
0
98,965
L
Bellona
Feefal
Bellona
15,592
2,648
0
1,205
27,737
32,779
0
13,426
14,311
0
49,198
W
16,025
569
2,072
6,285
19,275
6,427
64
6,589
12,686
69,551
0
W
Hachiman
28,750
11,693
0
11,073
26,072
10,901
2,599
6,962
19,110
0
133,361
W
15,618
746
0
9,231
30,864
47,797
334
9,212
21,652
54,538
0
L
Zhong Kui
dogopurpura
Zhong Kui
19,918
1,540
520
4,776
21,935
8,580
327
10,058
11,877
38,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,834
Gold Earned
45,169
345
Minions Killed
275
16
Camps Cleared
8
1,426,307
Distance Traveled
1,250,895
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
16,976
629
165
6
3
452,012
0
L
Bellona
14,181
525
58
2
3
416,093
0
W
Agni
17,776
658
92
3
6
456,059
2
W
Hachiman
18,575
688
189
7
7
482,512
3
W
Sobek
17,483
648
64
2
3
487,736
0
L
Zhong Kui
14,012
519
52
2
2
382,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role