Player Matchup

Ymir
Ymir
Gold IV
FloridasTresMil
Ymir
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,470 MMR
Party 3
Kuzenbo
Kuzenbo
Gold III
Maro1998
Kuzenbo
Gold III
Level 129
God Stats
5W - 5L
1,592 SR
Queue Stats
363W - 380L
1,450 MMR
Solo
Raijin
Raijin
Gold II
destruyer
Raijin
Gold II
Level 133
God Stats
32W - 28L
1,608 SR
Queue Stats
198W - 201L
1,438 MMR
Solo
Fenrir
Fenrir
Silver I
fawazete
Fenrir
Silver I
Level 101
God Stats
1W - 2L
1,611 SR
Queue Stats
15W - 16L
1,440 MMR
Party 3
Hachiman
Hachiman
Gold I
texmex25
Hachiman
Gold I
Level 112
God Stats
0W - 1L
1,421 SR
Queue Stats
118W - 110L
1,522 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,546 SR
1,464 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,611 SR
1,482 MMR
Ullr
Ullr
Silver II
Felixx3
Ullr
Silver II
Level 62
God Stats
1W - 2L
1,572 SR
Queue Stats
49W - 39L
1,471 MMR
Party 1
Pele
Pele
Gold II
HaJJoCCuDDa
Pele
Gold II
Level 139
God Stats
10W - 3L
1,719 SR
Queue Stats
98W - 86L
1,645 MMR
Party 2
Yemoja
Yemoja
Gold IV
Kyuux3
Yemoja
Gold IV
Level 99
God Stats
3W - 1L
1,747 SR
Queue Stats
120W - 105L
1,400 MMR
Party 1
Anhur
Anhur
Gold III
PaperCrunch
Anhur
Gold III
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 18L
1,427 MMR
Solo
King Arthur
King Arthur
Silver I
lapatoo123
King Arthur
Silver I
Level 127
God Stats
2W - 4L
1,519 SR
Queue Stats
133W - 113L
1,468 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 8
12,898
478
13,425
20,479
10,181
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
Maro1998
Kuzenbo
20
3 / 6 / 5
11,957
443
21,192
26,790
51,096
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
destruyer
Raijin
20
3 / 7 / 5
13,430
497
26,306
16,860
6,521
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
fawazete
Fenrir
15
4 / 11 / 2
11,889
440
11,641
23,742
15,058
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
texmex25
Hachiman
20
2 / 7 / 3
12,773
473
13,123
21,467
6,635
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThorFreyaSusanoPersephoneKukulkan

VS

Bans
EsetGebAo KuangAthenaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Felixx3
Ullr
20
8 / 4 / 9
15,952
591
21,146
19,435
7,253
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
13 / 1 / 9
17,526
649
18,136
20,122
9,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Kyuux3
Yemoja
20
7 / 2 / 18
17,011
630
14,751
27,970
30,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
4 / 4 / 7
15,816
586
18,424
21,663
8,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
lapatoo123
King Arthur
20
4 / 3 / 12
15,761
584
20,670
25,009
34,733
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
14
Kills
36
36
Deaths
14
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Ullr
Felixx3
Ullr
8
4
9
3.13
L
2
5
8
1.2
W
13
1
9
17.5
W
Yemoja
Kyuux3
Yemoja
7
2
18
8
L
Kuzenbo
Maro1998
Kuzenbo
3
6
5
0.92
W
4
4
7
1.88
L
Raijin
destruyer
Raijin
3
7
5
0.79
L
Fenrir
fawazete
Fenrir
4
11
2
0.45
W
King Arthur
lapatoo123
King Arthur
4
3
12
3.33
L
Hachiman
texmex25
Hachiman
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,687
Damage
93,127
109,338
Taken
114,199
89,491
Mitigated
90,878
23,463
Healing
51,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Felixx3
Ullr
21,146
8,736
0
2,912
19,435
7,253
3,891
11,230
8,205
0
103,658
L
13,425
1,562
0
2,972
20,479
10,181
40
1,986
18,493
98,362
0
W
18,136
3,262
0
7,918
20,122
9,738
356
10,034
10,088
0
145,095
W
Yemoja
Kyuux3
Yemoja
14,751
3,089
10,578
11,610
27,970
30,876
1,990
15,497
12,473
56,580
0
L
Kuzenbo
Maro1998
Kuzenbo
21,192
5,497
0
6,161
26,790
51,096
607
4,519
22,271
69,470
3,075
W
18,424
9,658
0
8,203
21,663
8,278
8,506
9,698
11,965
0
119,950
L
Raijin
destruyer
Raijin
26,306
1,008
0
3,662
16,860
6,521
0
1,872
14,988
118,589
0
L
Fenrir
fawazete
Fenrir
11,641
1,850
0
3,978
23,742
15,058
0
5,072
18,670
0
38,818
W
King Arthur
lapatoo123
King Arthur
20,670
2,224
0
10,275
25,009
34,733
284
13,409
11,600
679
91,485
L
Hachiman
texmex25
Hachiman
13,123
9,663
0
6,690
21,467
6,635
1,216
1,947
19,334
0
102,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,947
Gold Earned
82,066
647
Minions Killed
698
0
Camps Cleared
0
2,389,507
Distance Traveled
2,554,112
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,952
591
135
5
0
476,653
3
L
Ymir
12,898
478
130
5
0
525,052
2
W
Pele
17,526
649
179
7
0
611,725
9
W
Yemoja
17,011
630
75
3
0
488,898
8
L
Kuzenbo
11,957
443
99
4
0
461,610
5
W
Anhur
15,816
586
171
6
0
443,704
2
L
Raijin
13,430
497
189
7
0
477,455
2
L
Fenrir
11,889
440
48
2
0
481,682
1
W
King Arthur
15,761
584
138
5
0
533,132
3
L
Hachiman
12,773
473
181
7
0
443,708
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role