Player Matchup

Ravana
Ravana
 
Ravana
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 33L
1,402 Elo+
Solo
Neith
Neith
Batmanro006
Neith
Level 22
God Stats
53W - 70L
1,515 SR
Queue Stats
54W - 74L
1,456 Elo+
Solo
Merlin
Merlin
ferreiraDev
Merlin
Level 8
God Stats
1W - 2L
1,234 SR
Queue Stats
1W - 4L
1,465 Elo+
Solo
Team Averages
Level 15
1,416 SR
1,441 Elo+

VS

Team Averages
Level 35
1,656 SR
1,374 Elo+
Medusa
Medusa
CRZ FLICKZZ
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,445 Elo+
Party 1
Bacchus
Bacchus
XmasEventSpider
Bacchus
Level 22
God Stats
23W - 13L
1,754 SR
Queue Stats
36W - 33L
1,486 Elo+
Solo
Kukulkan
Kukulkan
darkservant76
Kukulkan
Level 59
God Stats
4W - 0L
1,715 SR
Queue Stats
12W - 10L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 8 / 5
10,164
635
4,587
17,239
6,578
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
6 / 6 / 0
11,510
719
14,446
16,749
6,304
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
5
0 / 4 / 0
7,480
468
321
4,151
1,112

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
4 / 5 / 5
11,500
719
7,410
11,300
4,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
5 / 1 / 8
12,942
809
9,863
13,689
12,962
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
darkservant76
Kukulkan
15
9 / 1 / 6
12,674
792
14,515
6,222
2,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
7
Kills
18
18
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
8
5
0.44
L
6
6
0
1
W
Medusa
4
5
5
1.3
W
5
1
8
9
W
Kukulkan
darkservant76
Kukulkan
9
1
6
12
L
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,354
Damage
31,788
38,139
Taken
31,211
13,994
Mitigated
20,193
4,595
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,587
1,234
0
1,864
17,239
6,578
0
11,050
6,189
0
27,333
L
14,446
5,874
0
2,731
16,749
6,304
0
10,200
6,549
0
54,863
W
Medusa
7,410
4,491
0
1,324
11,300
4,285
2,346
96
11,204
0
23,382
W
9,863
1,536
459
2,763
13,689
12,962
316
422
13,267
23,911
0
W
Kukulkan
darkservant76
Kukulkan
14,515
688
696
1,236
6,222
2,946
713
121
6,101
52,229
0
L
Merlin
321
25
0
0
4,151
1,112
0
3,525
626
1,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
37,116
135
Minions Killed
161
6
Camps Cleared
4
526,348
Distance Traveled
825,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,164
635
45
3
3
243,871
0
L
Neith
11,510
719
86
5
3
233,718
0
W
Medusa
11,500
719
37
2
0
255,714
0
W
Bacchus
12,942
809
35
2
1
305,536
0
W
Kukulkan
12,674
792
89
6
3
264,434
0
L
Merlin
7,480
468
4
0
0
48,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role