Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Ajking__OGN
Camazotz
Level 44
God Stats
5W - 5L
1,682 SR
Queue Stats
96W - 88L
1,501 Elo+
Party 2
Chang'e
Chang'e
Brozsobeasty
Chang'e
Level 146
God Stats
3W - 6L
1,595 SR
Queue Stats
318W - 299L
1,608 Elo+
Party 2
Cabrakan
Cabrakan
imtheman25
Cabrakan
Level 137
God Stats
18W - 12L
1,600 SR
Queue Stats
290W - 284L
1,599 Elo+
Party 2
Team Averages
Level 104
1,575 SR
1,542 Elo+

VS

Team Averages
Level 102
1,655 SR
1,651 Elo+
Heimdallr
Heimdallr
AssumingLeader
Heimdallr
Level 80
God Stats
17W - 3L
1,857 SR
Queue Stats
24W - 21L
1,545 Elo+
Party 1
Yemoja
Yemoja
Bluziz
Yemoja
Level 125
God Stats
2W - 0L
1,777 SR
Queue Stats
321W - 267L
1,679 Elo+
Party 1
Da Ji
Da Ji
Nppl
Da Ji
Level 122
God Stats
4W - 4L
1,542 SR
Queue Stats
387W - 367L
1,618 Elo+
Party 1
Agni
Agni
Rich Conno
Agni
Level 149
God Stats
3W - 2L
1,724 SR
Queue Stats
153W - 109L
1,717 Elo+
Party 1
Kumbhakarna
Kumbhakarna
oozby
Kumbhakarna
Level 35
God Stats
2W - 4L
1,377 SR
Queue Stats
110W - 48L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
1 / 13 / 12
14,037
425
13,674
45,873
31,877
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
 
Jing Wei
14
1 / 17 / 4
11,252
341
8,491
31,359
7,047
Camazotz
Ajking__OGN
Camazotz
18
2 / 15 / 9
13,401
406
11,771
43,336
28,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
Brozsobeasty
Chang'e
20
11 / 12 / 5
17,144
520
33,123
38,532
9,841
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cabrakan
imtheman25
Cabrakan
20
7 / 18 / 6
15,219
461
20,354
42,465
21,837
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AssumingLeader
Heimdallr
20
18 / 6 / 18
18,603
564
38,213
25,309
10,821
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Bluziz
Yemoja
20
13 / 3 / 34
18,139
550
32,115
30,909
38,830
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Nppl
Da Ji
20
17 / 8 / 16
18,179
551
25,545
27,007
11,883
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
21 / 2 / 30
20,551
623
61,897
18,734
8,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
oozby
Kumbhakarna
20
3 / 4 / 36
16,892
512
14,822
26,542
29,828
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
206
22
Kills
72
75
Deaths
23
36
Assists
134
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
13
12
0.54
L
Jing Wei
 
Jing Wei
1
17
4
0.18
L
Camazotz
Ajking__OGN
Camazotz
2
15
9
0.43
W
Heimdallr
AssumingLeader
Heimdallr
18
6
18
4.5
W
Yemoja
Bluziz
Yemoja
13
3
34
10
L
Chang'e
Brozsobeasty
Chang'e
11
12
5
1.13
W
Da Ji
Nppl
Da Ji
17
8
16
3.13
W
21
2
30
18
L
Cabrakan
imtheman25
Cabrakan
7
18
6
0.56
W
Kumbhakarna
oozby
Kumbhakarna
3
4
36
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,413
Damage
172,592
201,565
Taken
128,501
98,826
Mitigated
99,374
41,963
Healing
37,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,674
1,909
0
7,531
45,873
31,877
0
24,819
21,054
0
43,063
L
Jing Wei
 
Jing Wei
8,491
5,862
0
1,874
31,359
7,047
0
15,177
15,534
0
46,978
L
Camazotz
Ajking__OGN
Camazotz
11,771
2,781
0
11,572
43,336
28,224
0
24,080
19,256
0
62,293
W
Heimdallr
AssumingLeader
Heimdallr
38,213
20,737
0
3,041
25,309
10,821
4,321
13,766
11,543
0
154,246
W
Yemoja
Bluziz
Yemoja
32,115
5,485
5,939
9,872
30,909
38,830
144
12,543
18,366
102,185
0
L
Chang'e
Brozsobeasty
Chang'e
33,123
574
5,199
12,145
38,532
9,841
41
21,066
17,466
111,715
0
W
Da Ji
Nppl
Da Ji
25,545
7,736
0
6,777
27,007
11,883
1,678
11,219
15,788
0
118,269
W
61,897
4,852
883
5,678
18,734
8,012
1,617
11,624
7,110
188,571
0
L
Cabrakan
imtheman25
Cabrakan
20,354
2,943
0
3,642
42,465
21,837
0
25,129
17,336
83,861
0
W
Kumbhakarna
oozby
Kumbhakarna
14,822
2,695
0
4,971
26,542
29,828
705
7,664
18,878
34,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,053
Gold Earned
92,364
467
Minions Killed
659
0
Camps Cleared
0
2,623,711
Distance Traveled
3,022,360
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,037
425
47
1
0
544,128
4
L
Jing Wei
11,252
341
81
2
0
488,372
0
L
Camazotz
13,401
406
89
3
0
512,070
3
W
Heimdallr
18,603
564
186
6
0
566,526
0
W
Yemoja
18,139
550
110
3
0
574,267
0
L
Chang'e
17,144
520
148
4
0
596,871
1
W
Da Ji
18,179
551
132
4
0
581,575
3
W
Agni
20,551
623
208
6
0
623,745
11
L
Cabrakan
15,219
461
102
3
0
482,270
1
W
Kumbhakarna
16,892
512
23
1
0
676,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role