Player Matchup

Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Yemoja
Yemoja
Masters
MainServerDosed
Yemoja
Masters
Level 65
God Stats
4W - 3L
1,841 SR
Queue Stats
264W - 207L
2,100 MMR
Solo
Chang'e
Chang'e
Diamond II
TravyTrebo
Chang'e
Diamond II
Level 160
God Stats
4W - 5L
1,729 SR
Queue Stats
563W - 563L
2,052 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,690 SR
1,884 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,671 SR
1,969 MMR
Kumbhakarna
Kumbhakarna
Platinum I
MxSo ESCANOR
Kumbhakarna
Platinum I
Level 145
God Stats
7W - 1L
1,605 SR
Queue Stats
84W - 72L
1,985 MMR
Party 2
Ah Puch
Ah Puch
Platinum IV
ZAFIRO4OOO
Ah Puch
Platinum IV
Level 142
God Stats
7W - 2L
1,673 SR
Queue Stats
24W - 23L
1,884 MMR
Party 2
Hou Yi
Hou Yi
Platinum V
luisnba
Hou Yi
Platinum V
Level 159
God Stats
1W - 0L
1,734 SR
Queue Stats
34W - 19L
2,037 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
4 / 5 / 10
17,345
598
19,269
36,936
41,449
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
9 / 3 / 8
19,091
658
37,221
30,423
33,050
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
TravyTrebo
Chang'e
17
8 / 6 / 7
18,136
625
16,166
23,795
15,124
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AchillesBacchusPersephoneCabrakanEset

VS

Bans
AphroditeKukulkanMedusaThothCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MxSo ESCANOR
Kumbhakarna
16
0 / 9 / 12
16,272
561
10,225
38,754
48,455
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
ZAFIRO4OOO
Ah Puch
19
6 / 6 / 7
18,965
654
32,484
22,526
7,258
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
luisnba
Hou Yi
19
8 / 6 / 4
19,476
672
24,465
28,597
10,059
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
21
Kills
14
14
Deaths
21
25
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
5
10
1.8
L
9
3
8
4.33
W
Kumbhakarna
MxSo ESCANOR
Kumbhakarna
0
9
12
0.67
L
Chang'e
TravyTrebo
Chang'e
8
6
7
1.92
W
Ah Puch
ZAFIRO4OOO
Ah Puch
6
6
7
1.58
W
Hou Yi
luisnba
Hou Yi
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,656
Damage
67,174
91,154
Taken
89,877
89,623
Mitigated
65,772
36,283
Healing
23,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
19,269
2,674
0
12,011
36,936
41,449
826
17,984
18,952
1,354
67,978
L
37,221
4,843
3,144
3,199
30,423
33,050
866
14,554
15,869
94,306
0
W
Kumbhakarna
MxSo ESCANOR
Kumbhakarna
10,225
1,016
0
5,657
38,754
48,455
322
23,016
15,738
40,927
1,094
L
Chang'e
TravyTrebo
Chang'e
16,166
1,050
7,283
10,646
23,795
15,124
1,894
10,638
13,157
66,375
0
W
Ah Puch
ZAFIRO4OOO
Ah Puch
32,484
1,348
0
7,941
22,526
7,258
833
14,529
7,997
116,259
0
W
Hou Yi
luisnba
Hou Yi
24,465
13,784
0
9,833
28,597
10,059
2,594
16,833
11,764
0
89,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,572
Gold Earned
54,713
300
Minions Killed
291
14
Camps Cleared
9
1,448,771
Distance Traveled
1,483,486
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
17,345
598
107
4
5
487,858
5
L
Yemoja
19,091
658
102
4
4
472,204
0
W
Kumbhakarna
16,272
561
49
2
1
515,665
2
L
Chang'e
18,136
625
91
3
5
488,709
0
W
Ah Puch
18,965
654
122
4
3
497,507
0
W
Hou Yi
19,476
672
120
4
5
470,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role