Player Matchup

Kukulkan
Kukulkan
Masters
CarnageBlooms
Kukulkan
Masters
Level 148
God Stats
11W - 6L
1,833 SR
Queue Stats
63W - 52L
2,283 MMR
Solo
Hun Batz
Hun Batz
Diamond I
Sendd The Chall
Hun Batz
Diamond I
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 95L
2,139 MMR
Solo
Yemoja
Yemoja
Diamond III
VxctorL
Yemoja
Diamond III
Level 159
God Stats
1W - 1L
1,692 SR
Queue Stats
16W - 7L
2,217 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,675 SR
2,213 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 140
1,821 SR
2,182 MMR
He Bo
He Bo
Masters
Oatless
He Bo
Masters
Level 157
God Stats
4W - 0L
1,832 SR
Queue Stats
46W - 26L
2,298 MMR
Party 1
Xing Tian
Xing Tian
Masters
Run1tBack
Xing Tian
Masters
Level 140
God Stats
21W - 2L
2,007 SR
Queue Stats
239W - 48L
2,331 MMR
Solo
Fenrir
Fenrir
Diamond V
Zerhya
Fenrir
Diamond V
Level 124
God Stats
1W - 0L
1,623 SR
Queue Stats
151W - 126L
1,916 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CarnageBlooms
Kukulkan
20
9 / 6 / 14
20,517
733
36,739
21,014
10,766
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
19
8 / 9 / 12
20,245
723
18,673
26,215
25,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
VxctorL
Yemoja
18
8 / 5 / 12
18,300
654
18,647
27,082
26,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AphroditeAchillesNe ZhaPersephoneChaac

VS

Bans
EsetGuan YuOdinErlang ShenHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Oatless
He Bo
20
8 / 11 / 7
19,821
708
25,898
27,267
19,128
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Run1tBack
Xing Tian
19
4 / 7 / 12
18,624
665
20,184
35,661
42,323
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Zerhya
Fenrir
19
8 / 7 / 8
20,113
718
16,575
33,039
42,498
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
47
25
Kills
20
20
Deaths
25
38
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CarnageBlooms
Kukulkan
9
6
14
2.67
W
He Bo
Oatless
He Bo
8
11
7
1.05
W
Xing Tian
Run1tBack
Xing Tian
4
7
12
1.43
L
Hun Batz
8
9
12
1.56
L
Yemoja
VxctorL
Yemoja
8
5
12
2.8
W
Fenrir
Zerhya
Fenrir
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,059
Damage
62,657
74,311
Taken
95,967
62,692
Mitigated
103,949
17,980
Healing
18,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CarnageBlooms
Kukulkan
36,739
3,954
0
3,856
21,014
10,766
1,220
15,335
5,679
110,982
0
W
He Bo
Oatless
He Bo
25,898
921
0
6,694
27,267
19,128
1,237
17,417
9,850
102,508
0
W
Xing Tian
Run1tBack
Xing Tian
20,184
1,678
0
5,777
35,661
42,323
0
22,368
13,293
61,391
0
L
Hun Batz
18,673
6,212
0
1,739
26,215
25,420
359
12,063
13,255
0
64,668
L
Yemoja
VxctorL
Yemoja
18,647
1,963
4,949
7,436
27,082
26,506
1,069
19,807
7,275
41,792
0
W
Fenrir
Zerhya
Fenrir
16,575
4,625
0
5,624
33,039
42,498
1,896
16,119
16,920
0
49,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,062
Gold Earned
58,558
288
Minions Killed
264
15
Camps Cleared
9
1,343,599
Distance Traveled
1,439,824
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
20,517
733
158
6
9
465,816
0
W
He Bo
19,821
708
168
6
4
431,328
1
W
Xing Tian
18,624
665
52
2
0
506,066
0
L
Hun Batz
20,245
723
92
3
6
420,101
0
L
Yemoja
18,300
654
38
1
0
457,682
0
W
Fenrir
20,113
718
44
2
5
502,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role