Player Matchup

Bakasura
Bakasura
CoE Aura
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,448 Elo+
Party 1
Chernobog
Chernobog
Flexingkracken
Chernobog
Level 109
God Stats
0W - 1L
1,595 SR
Queue Stats
378W - 413L
1,490 Elo+
Party 1
Hades
Hades
X1 TheRusse 1X
Hades
Level 8
God Stats
0W - 3L
1,216 SR
Queue Stats
0W - 7L
924 Elo+
Party 1
Team Averages
Level 43
1,437 SR
1,287 Elo+

VS

Team Averages
Level 42
1,632 SR
1,404 Elo+
Scylla
Scylla
Papa-Fries
Scylla
Level 63
God Stats
2W - 1L
1,789 SR
Queue Stats
32W - 40L
1,408 Elo+
Party 2
Sobek
Sobek
Prps_The_Goat
Sobek
Level 40
God Stats
4W - 1L
1,608 SR
Queue Stats
95W - 99L
1,369 Elo+
Party 2
Susano
Susano
thekillersaiyen
Susano
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CoE Aura
Bakasura
12
5 / 6 / 4
12,161
676
6,442
15,163
5,221
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Flexingkracken
Chernobog
15
5 / 10 / 7
13,260
737
17,146
18,778
6,709
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 8 / 8
12,349
686
8,507
16,196
14,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Papa-Fries
Scylla
16
10 / 2 / 13
14,461
803
20,825
13,223
2,636
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
6 / 12 / 14
13,587
755
9,085
20,293
32,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
8 / 3 / 10
13,374
743
11,422
14,138
4,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
13
Kills
24
24
Deaths
17
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CoE Aura
Bakasura
5
6
4
1.17
L
Chernobog
Flexingkracken
Chernobog
5
10
7
0.85
W
Scylla
Papa-Fries
Scylla
10
2
13
8.25
W
6
12
14
1.08
L
3
8
8
0.88
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,095
Damage
41,332
50,137
Taken
47,654
26,101
Mitigated
39,489
9,633
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CoE Aura
Bakasura
6,442
4,459
708
2,709
15,163
5,221
0
8,407
6,756
0
17,363
L
Chernobog
Flexingkracken
Chernobog
17,146
11,623
549
4,514
18,778
6,709
1,362
10,450
8,328
0
49,409
W
Scylla
Papa-Fries
Scylla
20,825
2,549
434
5,295
13,223
2,636
1,119
2,967
10,000
52,609
0
W
9,085
272
1,326
4,270
20,293
32,535
93
3,940
16,015
27,051
3,096
L
8,507
2,071
328
825
16,196
14,171
0
9,207
6,989
19,035
0
W
11,422
2,768
623
3,032
14,138
4,318
609
2,702
11,359
0
36,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,770
Gold Earned
41,422
134
Minions Killed
162
4
Camps Cleared
4
832,354
Distance Traveled
877,046
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,161
676
27
2
3
323,539
0
L
Chernobog
13,260
737
77
4
1
286,377
2
W
Scylla
14,461
803
80
4
3
305,877
0
W
Sobek
13,587
755
16
1
1
256,880
0
L
Hades
12,349
686
30
2
0
222,438
0
W
Susano
13,374
743
66
4
0
314,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role