Player Matchup

Heimdallr
Heimdallr
Black Swordsman
Heimdallr
Level 145
God Stats
27W - 20L
1,662 SR
Queue Stats
220W - 226L
1,601 Elo+
Party 1
Kukulkan
Kukulkan
Chorionic Alert
Kukulkan
Level 115
God Stats
3W - 0L
1,903 SR
Queue Stats
384W - 368L
1,581 Elo+
Party 1
Yemoja
Yemoja
I Main Peach
Yemoja
Level 124
God Stats
2W - 1L
1,562 SR
Queue Stats
161W - 150L
1,569 Elo+
Party 1
Team Averages
Level 128
1,709 SR
1,584 Elo+

VS

Team Averages
Level 127
1,402 SR
1,514 Elo+
Ah Puch
Ah Puch
FLAW_Frost
Ah Puch
Level 127
God Stats
0W - 2L
1,265 SR
Queue Stats
9W - 11L
1,584 Elo+
Party 2
Loki
Loki
PSMiChELBoTeLhO
Loki
Level 137
God Stats
0W - 1L
1,255 SR
Queue Stats
8W - 14L
1,438 Elo+
Party 2
Chiron
Chiron
This_Is_Grizzz
Chiron
Level 118
God Stats
7W - 6L
1,687 SR
Queue Stats
240W - 262L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Black Swordsman
Heimdallr
20
16 / 13 / 8
22,712
811
31,073
25,331
11,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
20
17 / 9 / 7
23,253
830
20,059
24,281
9,977
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
18
4 / 10 / 19
20,450
730
14,086
27,491
22,277
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FLAW_Frost
Ah Puch
20
11 / 9 / 8
21,548
770
22,329
19,142
5,802
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 16 / 6
17,904
639
13,456
28,497
7,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
15 / 12 / 7
23,638
844
33,358
32,287
14,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
52
37
Kills
31
32
Deaths
37
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Black Swordsman
Heimdallr
16
13
8
1.54
W
Kukulkan
17
9
7
2.28
L
Ah Puch
FLAW_Frost
Ah Puch
11
9
8
1.67
W
Yemoja
4
10
19
1.35
L
5
16
6
0.5
L
15
12
7
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,218
Damage
69,143
77,103
Taken
79,926
43,953
Mitigated
28,040
5,242
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Black Swordsman
Heimdallr
31,073
11,568
0
2,649
25,331
11,699
1,903
7,735
17,596
0
69,999
W
Kukulkan
20,059
1,765
0
1,023
24,281
9,977
135
4,796
19,485
91,138
0
L
Ah Puch
FLAW_Frost
Ah Puch
22,329
586
0
714
19,142
5,802
176
8,715
10,427
78,989
0
W
Yemoja
14,086
1,761
776
794
27,491
22,277
615
10,641
16,850
42,501
0
L
13,456
4,608
0
1,855
28,497
7,699
0
11,612
16,881
0
62,787
L
33,358
18,130
333
8,134
32,287
14,539
2,603
15,270
16,930
145
94,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,415
Gold Earned
63,090
294
Minions Killed
284
8
Camps Cleared
14
1,161,959
Distance Traveled
1,360,163
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
22,712
811
76
3
1
310,068
0
W
Kukulkan
23,253
830
177
6
4
430,219
0
L
Ah Puch
21,548
770
132
5
3
440,047
0
W
Yemoja
20,450
730
41
1
3
421,672
0
L
Loki
17,904
639
42
2
3
485,396
4
L
Chiron
23,638
844
110
4
8
434,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role