Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Brejwhart
Fenrir
Level 121
God Stats
3W - 2L
1,628 SR
Queue Stats
36W - 25L
1,567 Elo+
Party 2
Cernunnos
Cernunnos
JojolapinaX
Cernunnos
Level 150
God Stats
10W - 7L
1,605 SR
Queue Stats
224W - 199L
1,539 Elo+
Solo
Anubis
Anubis
OffHonor
Anubis
Level 118
God Stats
1W - 2L
1,825 SR
Queue Stats
40W - 25L
1,601 Elo+
Party 2
Ymir
Ymir
zhyzhakoso
Ymir
Level 119
God Stats
12W - 8L
1,581 SR
Queue Stats
56W - 55L
1,505 Elo+
Solo
Team Averages
Level 125
1,628 SR
1,542 Elo+

VS

Team Averages
Level 101
1,438 SR
1,475 Elo+
Fenrir
Fenrir
Belos
Fenrir
Level 86
God Stats
1W - 6L
1,212 SR
Queue Stats
22W - 27L
1,467 Elo+
Party 3
Anubis
Anubis
Darxe
Anubis
Level 115
God Stats
7W - 8L
1,595 SR
Queue Stats
106W - 103L
1,539 Elo+
Party 1
King Arthur
King Arthur
Mattchuw
King Arthur
Level 35
God Stats
0W - 3L
1,149 SR
Queue Stats
32W - 42L
1,254 Elo+
Solo
Agni
Agni
SANJIPUNISHER
Agni
Level 123
God Stats
2W - 1L
1,674 SR
Queue Stats
56W - 38L
1,591 Elo+
Party 1
Neith
Neith
TSESTER
Neith
Level 144
God Stats
30W - 28L
1,563 SR
Queue Stats
245W - 235L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
7 / 4 / 20
15,583
1,039
10,210
15,147
5,015
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
Brejwhart
Fenrir
20
14 / 4 / 17
17,077
1,138
21,412
26,993
13,986
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cernunnos
JojolapinaX
Cernunnos
20
9 / 7 / 22
16,264
1,084
25,197
24,316
6,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
OffHonor
Anubis
20
8 / 5 / 17
15,660
1,044
14,400
16,657
4,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
0 / 5 / 26
14,044
936
12,239
22,521
15,843
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Belos
Fenrir
20
8 / 17 / 12
15,705
1,047
15,209
33,263
9,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Darxe
Anubis
20
2 / 6 / 15
15,383
1,026
21,943
14,945
6,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Mattchuw
King Arthur
17
1 / 6 / 6
12,315
821
3,141
9,448
5,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 2 / 10
16,385
1,092
36,728
12,811
3,025
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
TSESTER
Neith
20
5 / 7 / 12
15,125
1,008
17,789
18,484
6,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
80
38
Kills
25
25
Deaths
38
102
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
4
20
4.25
L
Fenrir
Belos
Fenrir
8
17
12
0.82
W
Fenrir
Brejwhart
Fenrir
14
4
17
5.63
L
Anubis
Darxe
Anubis
2
6
15
1.58
W
Cernunnos
JojolapinaX
Cernunnos
9
7
22
2.86
L
King Arthur
Mattchuw
King Arthur
1
6
6
0.67
W
Anubis
OffHonor
Anubis
8
5
17
3.3
L
9
2
10
7
L
Neith
TSESTER
Neith
5
7
12
1.57
W
0
5
26
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,458
Damage
94,810
105,634
Taken
88,951
46,368
Mitigated
30,254
10,637
Healing
10,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,210
1,881
0
0
15,147
5,015
0
8,796
6,351
0
26,324
L
Fenrir
Belos
Fenrir
15,209
3,788
0
1,184
33,263
9,771
0
8,874
24,389
0
26,218
W
Fenrir
Brejwhart
Fenrir
21,412
4,637
0
3,125
26,993
13,986
0
14,408
10,794
0
39,131
L
Anubis
Darxe
Anubis
21,943
623
0
4,251
14,945
6,121
0
5,710
9,235
77,430
0
W
Cernunnos
JojolapinaX
Cernunnos
25,197
16,008
0
1,007
24,316
6,653
0
13,235
11,081
0
68,641
L
King Arthur
Mattchuw
King Arthur
3,141
818
56
402
9,448
5,160
0
2,612
6,836
1,993
10,245
W
Anubis
OffHonor
Anubis
14,400
635
0
5,374
16,657
4,871
0
10,885
5,772
63,445
0
L
36,728
1,080
230
2,374
12,811
3,025
0
4,242
8,569
56,888
0
L
Neith
TSESTER
Neith
17,789
8,538
0
2,413
18,484
6,177
0
5,201
13,283
0
57,235
W
12,239
430
0
1,131
22,521
15,843
0
11,800
10,721
23,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,628
Gold Earned
74,913
310
Minions Killed
304
15
Camps Cleared
9
1,321,838
Distance Traveled
1,225,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
15,583
1,039
46
3
0
258,115
0
L
Fenrir
15,705
1,047
22
1
3
285,304
0
W
Fenrir
17,077
1,138
29
2
7
293,122
0
L
Anubis
15,383
1,026
133
9
5
261,248
0
W
Cernunnos
16,264
1,084
114
8
6
246,695
0
L
King Arthur
12,315
821
19
1
0
127,459
0
W
Anubis
15,660
1,044
104
7
1
252,269
0
L
Agni
16,385
1,092
57
4
0
292,086
0
L
Neith
15,125
1,008
73
5
1
259,578
0
W
Ymir
14,044
936
17
1
1
271,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role