Player Matchup

Ra
Ra
CoolSauce88
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,312 Elo+
Solo
Hades
Hades
SSJ_Jenz
Hades
Level 28
God Stats
6W - 5L
1,596 SR
Queue Stats
18W - 15L
1,509 Elo+
Solo
Merlin
Merlin
fredy_castillo17
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,166 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,329 Elo+

VS

Team Averages
Level 20
1,578 SR
1,473 Elo+
Eset
Eset
Inna_Body_Bag
Eset
Level 17
God Stats
5W - 3L
1,555 SR
Queue Stats
31W - 42L
1,479 Elo+
Solo
Fenrir
Fenrir
Regice193
Fenrir
Level 24
God Stats
4W - 3L
1,679 SR
Queue Stats
17W - 13L
1,579 Elo+
Solo
Achilles
Achilles
nasa 1984
Achilles
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 11 / 1
12,631
789
7,079
13,354
1,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
SSJ_Jenz
Hades
13
3 / 8 / 3
11,647
728
9,124
18,457
6,872
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
0 / 10 / 2
8,826
552
1,755
7,669
1,325
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 11
13,064
817
11,508
10,449
3,103
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Regice193
Fenrir
17
23 / 4 / 4
16,621
1,039
23,820
15,390
7,795
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
nasa 1984
Achilles
11
0 / 3 / 11
10,518
657
180
8,630
4,342
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
10
Kills
29
29
Deaths
11
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
7
11
1
0.68
W
6
4
11
2.88
W
Fenrir
Regice193
Fenrir
23
4
4
6.25
L
Hades
SSJ_Jenz
Hades
3
8
3
0.56
L
0
10
2
0.1
W
Achilles
nasa 1984
Achilles
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,958
Damage
35,508
39,480
Taken
34,469
10,193
Mitigated
15,240
3,992
Healing
4,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,079
515
448
904
13,354
1,996
0
3,340
10,014
32,974
0
W
11,508
1,249
358
2,190
10,449
3,103
359
6,853
3,596
47,876
0
W
Fenrir
Regice193
Fenrir
23,820
6,214
0
2,315
15,390
7,795
2,330
6,373
9,017
0
53,897
L
Hades
SSJ_Jenz
Hades
9,124
1,449
754
1,886
18,457
6,872
0
5,677
12,780
25,723
0
L
1,755
236
0
0
7,669
1,325
147
2,701
4,968
10,001
0
W
Achilles
nasa 1984
Achilles
180
180
0
0
8,630
4,342
476
5,984
2,646
0
7,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,104
Gold Earned
40,203
126
Minions Killed
147
3
Camps Cleared
8
538,372
Distance Traveled
817,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,631
789
62
4
0
228,325
0
W
Eset
13,064
817
76
5
5
252,414
0
W
Fenrir
16,621
1,039
57
4
1
307,116
0
L
Hades
11,647
728
48
3
2
198,441
0
L
Merlin
8,826
552
16
1
1
111,606
0
W
Achilles
10,518
657
14
1
2
257,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role