Player Matchup

Chernobog
Chernobog
ConceivedJewel
Chernobog
Level 29
God Stats
32W - 21L
1,554 SR
Queue Stats
145W - 134L
1,457 Elo+
Party 1
Thor
Thor
MysticRaptor560
Thor
Level 65
God Stats
10W - 5L
1,602 SR
Queue Stats
91W - 91L
1,416 Elo+
Party 1
Merlin
Merlin
RaZor Fallen
Merlin
Level 74
God Stats
70W - 56L
1,545 SR
Queue Stats
252W - 262L
1,426 Elo+
Party 1
Team Averages
Level 56
1,567 SR
1,433 Elo+

VS

Team Averages
Level 21
1,452 SR
1,403 Elo+
Chang'e
Chang'e
 
Chang'e
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 14L
1,394 Elo+
Solo
King Arthur
King Arthur
Able51
King Arthur
Level 16
God Stats
0W - 8L
1,270 SR
Queue Stats
16W - 38L
1,321 Elo+
Solo
Neith
Neith
Valen_Space
Neith
Level 29
God Stats
1W - 1L
1,585 SR
Queue Stats
64W - 48L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ConceivedJewel
Chernobog
13
6 / 3 / 10
10,674
890
13,257
11,005
3,849
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
8 / 3 / 4
10,450
871
6,053
9,718
3,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
12
4 / 0 / 6
9,450
788
8,987
6,047
1,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 8 / 3
8,044
670
7,487
12,261
3,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Able51
King Arthur
11
4 / 6 / 0
9,396
783
6,311
17,017
17,522
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 4 / 2
6,878
573
1,412
4,012
809
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
18
Kills
5
6
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
8
3
0.31
L
King Arthur
Able51
King Arthur
4
6
0
0.67
W
Chernobog
ConceivedJewel
Chernobog
6
3
10
3.67
W
8
3
4
3.33
W
Merlin
4
0
6
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,297
Damage
15,210
26,770
Taken
33,290
8,572
Mitigated
21,518
10,605
Healing
6,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,487
538
1,040
3,040
12,261
3,187
0
3,452
8,809
24,285
0
L
King Arthur
Able51
King Arthur
6,311
1,646
0
2,124
17,017
17,522
0
6,063
10,954
0
16,046
W
Chernobog
ConceivedJewel
Chernobog
13,257
9,071
0
3,356
11,005
3,849
1,565
3,801
7,204
0
31,405
W
6,053
2,088
0
3,170
9,718
3,010
499
2,263
7,455
0
20,743
W
Merlin
8,987
971
684
3,395
6,047
1,713
625
1,549
4,498
23,089
0
L
1,412
248
0
646
4,012
809
0
342
3,670
0
7,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,574
Gold Earned
24,318
103
Minions Killed
60
4
Camps Cleared
3
644,925
Distance Traveled
485,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,044
670
39
3
2
168,110
0
L
King Arthur
9,396
783
9
1
1
225,003
0
W
Chernobog
10,674
890
43
4
2
198,334
0
W
Thor
10,450
871
22
2
2
210,566
0
W
Merlin
9,450
788
38
3
0
236,025
0
L
Neith
6,878
573
12
1
0
92,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role