Player Matchup

Zeus
Zeus
Logical VIK
Zeus
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 14L
1,296 Elo+
Party 1
Bellona
Bellona
Sphynx719
Bellona
Level 99
God Stats
1W - 1L
1,437 SR
Queue Stats
1W - 4L
1,094 Elo+
Solo
Ullr
Ullr
Supreme Ambushh
Ullr
Level 16
God Stats
10W - 6L
1,595 SR
Queue Stats
12W - 16L
1,205 Elo+
Party 1
Team Averages
Level 51
1,511 SR
1,198 Elo+

VS

Team Averages
Level 49
1,333 SR
1,308 Elo+
Ymir
Ymir
DasFuhrer79
Ymir
Level 13
God Stats
0W - 3L
1,133 SR
Queue Stats
4W - 12L
1,241 Elo+
Solo
Kukulkan
Kukulkan
Guiantl
Kukulkan
Level 27
God Stats
9W - 6L
1,513 SR
Queue Stats
21W - 21L
1,404 Elo+
Solo
Jing Wei
Jing Wei
LawfulHydra7006
Jing Wei
Level 108
God Stats
1W - 6L
1,352 SR
Queue Stats
262W - 316L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 8
20,991
807
37,651
12,696
4,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Sphynx719
Bellona
18
10 / 12 / 13
20,006
769
17,129
29,734
15,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 3 / 14
17,368
668
12,480
20,473
5,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 7
17,853
687
14,382
30,030
33,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Guiantl
Kukulkan
19
8 / 9 / 8
18,900
727
26,265
20,178
6,305
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
15
2 / 14 / 9
15,455
594
9,360
25,152
9,319
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
31
Kills
18
18
Deaths
31
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
8
8
7
1.44
L
Kukulkan
Guiantl
Kukulkan
8
9
8
1.33
L
Jing Wei
2
14
9
0.46
W
17
3
8
7
W
Bellona
Sphynx719
Bellona
10
12
13
1.38
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,260
Damage
50,007
62,903
Taken
75,360
26,386
Mitigated
48,728
11,382
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,382
1,514
0
673
30,030
33,104
136
15,184
14,846
43,654
0
L
Kukulkan
Guiantl
Kukulkan
26,265
1,365
0
0
20,178
6,305
0
9,482
10,696
74,613
0
L
Jing Wei
9,360
6,535
989
2,964
25,152
9,319
855
13,935
11,217
0
45,468
W
37,651
3,129
638
2,329
12,696
4,986
676
8,319
4,377
94,429
0
W
Bellona
Sphynx719
Bellona
17,129
9,624
0
7,354
29,734
15,746
1,578
17,230
11,968
0
54,476
W
12,480
8,727
0
1,061
20,473
5,654
378
16,124
4,349
0
70,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,365
Gold Earned
52,208
279
Minions Killed
250
11
Camps Cleared
7
1,267,304
Distance Traveled
1,153,063
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
17,853
687
57
2
1
361,995
0
L
Kukulkan
18,900
727
127
5
1
374,596
0
L
Jing Wei
15,455
594
66
3
5
416,472
6
W
Zeus
20,991
807
99
4
4
438,130
0
W
Bellona
20,006
769
65
3
2
394,109
0
W
Ullr
17,368
668
115
4
5
435,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role