Player Matchup

Awilix
Awilix
Phez84
Awilix
Level 101
God Stats
11W - 16L
1,360 SR
Queue Stats
272W - 318L
1,330 Elo+
Solo
Jormungandr
Jormungandr
Reverse-_-Dino
Jormungandr
Level 42
God Stats
3W - 1L
1,903 SR
Queue Stats
9W - 14L
1,255 Elo+
Solo
Kukulkan
Kukulkan
smellybuttcheeks
Kukulkan
Level 153
God Stats
47W - 53L
1,458 SR
Queue Stats
96W - 120L
1,395 Elo+
Solo
Team Averages
Level 99
1,574 SR
1,327 Elo+

VS

Team Averages
Level 24
1,511 SR
1,272 Elo+
Mercury
Mercury
FlyGuy1928
Mercury
Level 17
God Stats
1W - 2L
1,570 SR
Queue Stats
16W - 15L
1,231 Elo+
Solo
Odin
Odin
SmokyLISTO626
Odin
Level 38
God Stats
9W - 4L
1,186 SR
Queue Stats
73W - 70L
1,366 Elo+
Solo
Agni
Agni
bloodSaVaGe-_666
Agni
Level 18
God Stats
0W - 2L
1,776 SR
Queue Stats
0W - 4L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Phez84
Awilix
12
8 / 1 / 7
10,803
831
10,347
7,716
2,813
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Reverse-_-Dino
Jormungandr
11
4 / 2 / 8
9,151
704
8,241
10,327
9,204
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 1 / 8
9,060
697
7,364
5,837
1,884
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FlyGuy1928
Mercury
9
2 / 5 / 1
7,728
594
6,051
10,668
3,638
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
0 / 8 / 4
8,074
621
5,161
13,931
9,619
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 2 / 0
8,327
641
7,885
6,882
2,461
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
FlyGuy1928
Mercury
2
5
1
0.5
W
Awilix
Phez84
Awilix
8
1
7
11.5
W
Jormungandr
Reverse-_-Dino
Jormungandr
4
2
8
4
L
0
8
4
0.25
L
2
2
0
1
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,952
Damage
19,097
23,880
Taken
31,481
13,901
Mitigated
15,718
6,192
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
FlyGuy1928
Mercury
6,051
3,198
0
2,372
10,668
3,638
0
5,040
5,628
0
13,235
W
Awilix
Phez84
Awilix
10,347
5,120
684
2,448
7,716
2,813
0
1,879
5,837
0
28,584
W
Jormungandr
Reverse-_-Dino
Jormungandr
8,241
2,076
0
1,993
10,327
9,204
182
4,041
6,286
28,201
0
L
5,161
1,806
0
1,006
13,931
9,619
0
6,702
7,229
0
24,884
L
7,885
567
11
2,246
6,882
2,461
55
4,375
2,507
25,846
0
W
7,364
399
516
551
5,837
1,884
299
2,302
3,535
23,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,014
Gold Earned
24,129
115
Minions Killed
108
6
Camps Cleared
4
773,129
Distance Traveled
691,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,728
594
24
2
0
261,826
0
W
Awilix
10,803
831
40
3
4
255,332
0
W
Jormungandr
9,151
704
36
3
0
235,301
0
L
Odin
8,074
621
42
3
3
208,820
0
L
Agni
8,327
641
42
3
1
220,638
0
W
Kukulkan
9,060
697
39
3
2
282,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role