Player Matchup

Jormungandr
Jormungandr
ARCHIMEDE QC
Jormungandr
Level 21
God Stats
4W - 5L
1,499 SR
Queue Stats
7W - 17L
1,162 Elo+
Solo
Thanatos
Thanatos
FreshHipster
Thanatos
Level 28
God Stats
61W - 66L
1,413 SR
Queue Stats
113W - 133L
1,243 Elo+
Solo
Artemis
Artemis
Lcamuflado
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
908 Elo+
Party 1
Medusa
Medusa
Phishzzx
Medusa
Level 24
God Stats
7W - 13L
1,268 SR
Queue Stats
21W - 37L
1,199 Elo+
Solo
Ymir
Ymir
acido_probo
Ymir
Level 4
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 6L
952 Elo+
Party 1
Team Averages
Level 17
1,385 SR
1,093 Elo+

VS

Team Averages
Level 21
1,413 SR
1,209 Elo+
Hachiman
Hachiman
PirateMilitar9
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,233 Elo+
Solo
Neith
Neith
SmoochySalmon81
Neith
Level 19
God Stats
19W - 32L
1,334 SR
Queue Stats
47W - 71L
1,185 Elo+
Solo
Kukulkan
Kukulkan
UpcastVessel263
Kukulkan
Level 11
God Stats
7W - 14L
1,231 SR
Queue Stats
9W - 17L
1,197 Elo+
Solo
Anhur
Anhur
koin5000
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 75L
1,304 Elo+
Solo
Artemis
Artemis
moe123661
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 23L
1,124 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ARCHIMEDE QC
Jormungandr
19
3 / 3 / 4
13,372
891
16,484
15,703
15,874
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
FreshHipster
Thanatos
19
4 / 0 / 2
13,282
885
5,544
14,353
10,293
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Lcamuflado
Artemis
17
0 / 12 / 4
11,679
779
10,291
15,593
7,678
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Medusa
Phishzzx
Medusa
19
3 / 8 / 4
13,244
883
15,074
21,085
9,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
0 / 11 / 2
11,106
740
2,342
29,692
25,843
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
9 / 1 / 17
14,760
984
24,998
15,081
6,624
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 1 / 21
14,098
940
8,881
10,464
5,076
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Kukulkan
20
4 / 0 / 13
13,930
929
16,147
9,210
7,372
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
koin5000
Anhur
20
18 / 2 / 8
15,578
1,039
28,362
13,584
5,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
moe123661
Artemis
18
0 / 6 / 8
11,904
794
7,095
12,864
6,916
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
101
10
Kills
34
34
Deaths
10
16
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ARCHIMEDE QC
Jormungandr
3
3
4
1.67
L
Thanatos
FreshHipster
Thanatos
4
0
2
5
L
Artemis
Lcamuflado
Artemis
0
12
4
0.17
L
Medusa
Phishzzx
Medusa
3
8
4
0.63
W
Hachiman
9
1
17
17.5
W
3
1
21
13.5
W
Kukulkan
4
0
13
10.5
L
0
11
2
0.09
W
Anhur
koin5000
Anhur
18
2
8
11
W
Artemis
moe123661
Artemis
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,735
Damage
85,483
96,426
Taken
61,203
68,719
Mitigated
31,844
14,078
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ARCHIMEDE QC
Jormungandr
16,484
3,979
255
1,071
15,703
15,874
0
3,293
12,410
52,537
0
L
Thanatos
FreshHipster
Thanatos
5,544
756
0
7,442
14,353
10,293
0
3,820
10,533
6,096
32,906
L
Artemis
Lcamuflado
Artemis
10,291
7,496
0
0
15,593
7,678
0
1,548
14,045
0
18,641
L
Medusa
Phishzzx
Medusa
15,074
8,558
123
4,816
21,085
9,031
0
1,398
19,687
0
37,910
W
Hachiman
24,998
22,043
0
6,301
15,081
6,624
0
4,670
10,411
0
60,270
W
8,881
6,597
0
172
10,464
5,076
0
3,481
6,983
0
17,752
W
Kukulkan
16,147
3,123
243
2,371
9,210
7,372
0
2,467
6,743
59,921
0
L
2,342
2,180
0
371
29,692
25,843
0
6,088
23,604
4,585
0
W
Anhur
koin5000
Anhur
28,362
23,722
0
476
13,584
5,856
0
3,125
10,459
0
52,848
W
Artemis
moe123661
Artemis
7,095
5,913
0
955
12,864
6,916
0
5,669
7,195
0
8,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,683
Gold Earned
70,270
215
Minions Killed
270
4
Camps Cleared
8
926,879
Distance Traveled
1,041,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,372
891
72
5
2
179,809
0
L
Thanatos
13,282
885
77
5
0
250,101
0
L
Artemis
11,679
779
13
1
1
152,291
0
L
Medusa
13,244
883
51
3
1
162,446
0
W
Hachiman
14,760
984
70
5
1
233,349
0
W
Neith
14,098
940
20
1
1
213,055
0
W
Kukulkan
13,930
929
126
8
3
209,986
0
L
Ymir
11,106
740
2
0
0
182,232
0
W
Anhur
15,578
1,039
52
3
3
233,645
0
W
Artemis
11,904
794
2
0
0
151,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role