Player Matchup

He Bo
He Bo
KitFisto CW
He Bo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 179L
1,558 Elo+
Party 2
Heimdallr
Heimdallr
Redbeast74
Heimdallr
Level 125
God Stats
0W - 1L
1,669 SR
Queue Stats
243W - 238L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
SavageChed34
Sylvanus
Level 127
God Stats
3W - 1L
1,539 SR
Queue Stats
82W - 74L
1,573 Elo+
Party 1
Raijin
Raijin
Shady as a Tree
Raijin
Level 140
God Stats
0W - 2L
1,285 SR
Queue Stats
89W - 85L
1,573 Elo+
Party 1
Hercules
Hercules
Shot Out Spence
Hercules
Level 103
God Stats
1W - 2L
1,459 SR
Queue Stats
42W - 35L
1,744 Elo+
Party 1
Team Averages
Level 124
1,490 SR
1,595 Elo+

VS

Team Averages
Level 101
1,450 SR
1,610 Elo+
Nike
Nike
FearDahReaper
Nike
Level 128
God Stats
7W - 5L
1,519 SR
Queue Stats
299W - 293L
1,571 Elo+
Solo
Olorun
Olorun
IxSTAYxBLAYZEDx
Olorun
Level 154
God Stats
7W - 4L
1,684 SR
Queue Stats
457W - 444L
1,553 Elo+
Solo
Ra
Ra
McJammie
Ra
Level 66
God Stats
1W - 2L
1,171 SR
Queue Stats
135W - 106L
1,635 Elo+
Solo
Hachiman
Hachiman
R U B Y V I B E
Hachiman
Level 38
God Stats
1W - 0L
1,375 SR
Queue Stats
8W - 5L
1,606 Elo+
Solo
Amaterasu
Amaterasu
REAPSINNERS
Amaterasu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 16
13,112
624
17,974
22,504
10,780
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Redbeast74
Heimdallr
20
10 / 9 / 21
16,740
797
38,156
31,805
20,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
SavageChed34
Sylvanus
20
3 / 7 / 22
13,845
659
19,724
35,015
39,876
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
15 / 11 / 14
16,510
786
36,657
28,361
16,060
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
20
7 / 8 / 21
15,334
730
19,823
35,832
53,833
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 28
14,177
675
24,810
30,297
32,046
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
18 / 5 / 15
16,343
778
31,896
32,726
14,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
11 / 9 / 21
16,072
765
31,444
29,792
11,989
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
20
7 / 6 / 25
15,436
735
31,276
24,984
9,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
REAPSINNERS
Amaterasu
20
3 / 11 / 29
13,600
648
12,079
37,144
35,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
163
38
Kills
45
45
Deaths
38
94
Assists
118
Player
Kills
Deaths
Assists
KDA
W
6
7
28
2.86
W
18
5
15
5.1
L
3
10
16
1.1
W
11
9
21
2.39
W
Hachiman
7
6
25
3.25
W
Amaterasu
REAPSINNERS
Amaterasu
3
11
29
1.59
L
Heimdallr
Redbeast74
Heimdallr
10
9
21
2.28
L
Sylvanus
SavageChed34
Sylvanus
3
7
22
2
L
15
11
14
2
L
Hercules
7
8
21
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,334
Damage
131,505
153,517
Taken
154,943
140,839
Mitigated
102,839
66,675
Healing
75,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,810
3,302
2,746
7,695
30,297
32,046
217
11,297
19,000
0
49,602
W
31,896
18,506
9,114
15,851
32,726
14,031
1,645
15,966
16,760
60,111
0
L
17,974
729
3,047
3,105
22,504
10,780
548
9,470
13,034
35,515
0
W
31,444
3,816
13,220
11,176
29,792
11,989
694
15,479
14,313
47,989
0
W
Hachiman
31,276
14,745
3,004
3,310
24,984
9,570
1,874
13,240
11,744
0
58,261
W
Amaterasu
REAPSINNERS
Amaterasu
12,079
3,578
1,544
8,321
37,144
35,203
1,348
18,873
18,271
0
24,189
L
Heimdallr
Redbeast74
Heimdallr
38,156
17,998
2,219
8,254
31,805
20,290
4,487
12,582
19,223
0
68,447
L
Sylvanus
SavageChed34
Sylvanus
19,724
1,154
16,143
13,729
35,015
39,876
470
15,908
19,107
28,412
0
L
36,657
1,661
2,179
4,346
28,361
16,060
288
8,373
19,988
61,368
0
L
Hercules
19,823
5,441
2,066
11,587
35,832
53,833
492
17,007
18,825
571
31,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,541
Gold Earned
75,628
182
Minions Killed
212
0
Camps Cleared
0
1,603,096
Distance Traveled
2,052,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
14,177
675
24
1
0
558,779
0
W
Olorun
16,343
778
71
3
0
313,387
0
L
He Bo
13,112
624
23
1
0
349,865
0
W
Ra
16,072
765
47
2
0
349,233
0
W
Hachiman
15,436
735
51
2
0
361,791
0
W
Amaterasu
13,600
648
19
1
0
469,332
0
L
Heimdallr
16,740
797
73
3
0
294,531
0
L
Sylvanus
13,845
659
22
1
0
342,842
0
L
Raijin
16,510
786
42
2
0
266,880
0
L
Hercules
15,334
730
22
1
0
348,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role