Player Matchup

Odin
Odin
DARK HaCkEr79
Odin
Level 103
God Stats
6W - 0L
1,705 SR
Queue Stats
8W - 3L
1,621 Elo+
Party 1
Merlin
Merlin
MysticalSavior
Merlin
Level 122
God Stats
9W - 5L
1,483 SR
Queue Stats
289W - 251L
1,598 Elo+
Solo
Heimdallr
Heimdallr
SHi lNi GA Mi
Heimdallr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,533 Elo+
Party 1
Mercury
Mercury
TisAJoJoRefrence
Mercury
Level 70
God Stats
38W - 47L
1,521 SR
Queue Stats
210W - 196L
1,559 Elo+
Solo
Chang'e
Chang'e
rockf99
Chang'e
Level 107
God Stats
80W - 62L
1,559 SR
Queue Stats
941W - 854L
1,481 Elo+
Solo
Team Averages
Level 105
1,553 SR
1,558 Elo+

VS

Team Averages
Level 109
1,569 SR
1,515 Elo+
Kukulkan
Kukulkan
N0wayJ0SE72
Kukulkan
Level 108
God Stats
14W - 7L
1,638 SR
Queue Stats
56W - 51L
1,515 Elo+
Solo
Fenrir
Fenrir
SamScumbag
Fenrir
Level 88
God Stats
22W - 20L
1,527 SR
Queue Stats
583W - 575L
1,547 Elo+
Party 2
Zhong Kui
Zhong Kui
You Too Cool
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
964W - 973L
1,565 Elo+
Party 2
Izanami
Izanami
evilmonkeyman75
Izanami
Level 104
God Stats
25W - 30L
1,497 SR
Queue Stats
295W - 295L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
supnag
Kuzenbo
Level 116
God Stats
0W - 1L
1,686 SR
Queue Stats
8W - 14L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 20
15,472
910
17,009
24,804
23,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 0 / 15
16,389
964
20,478
8,167
3,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
SHi lNi GA Mi
Heimdallr
20
12 / 2 / 14
18,310
1,077
43,315
20,785
9,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 10 / 15
17,169
1,010
18,399
30,102
11,340
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
rockf99
Chang'e
20
1 / 6 / 21
15,253
897
28,201
28,053
9,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
N0wayJ0SE72
Kukulkan
20
3 / 4 / 15
16,287
958
23,847
14,164
6,099
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
SamScumbag
Fenrir
20
4 / 7 / 12
15,455
909
9,945
25,751
18,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
You Too Cool
Zhong Kui
20
4 / 12 / 13
15,391
905
29,522
35,156
17,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 6 / 10
16,624
978
20,159
21,466
8,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
supnag
Kuzenbo
20
5 / 6 / 11
15,471
910
22,163
36,740
44,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
85
35
Kills
24
24
Deaths
35
85
Assists
61
Player
Kills
Deaths
Assists
KDA
W
4
6
20
2.33
W
7
0
15
14.5
L
Kukulkan
N0wayJ0SE72
Kukulkan
3
4
15
2.63
W
Heimdallr
SHi lNi GA Mi
Heimdallr
12
2
14
9.5
L
Fenrir
SamScumbag
Fenrir
4
7
12
1.43
W
11
10
15
1.85
L
Zhong Kui
You Too Cool
Zhong Kui
4
12
13
0.88
L
8
6
10
2.17
W
Chang'e
rockf99
Chang'e
1
6
21
1.92
L
Kuzenbo
supnag
Kuzenbo
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,402
Damage
105,636
111,911
Taken
133,277
56,638
Mitigated
95,103
23,026
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,009
2,339
0
0
24,804
23,002
0
15,099
9,705
0
38,974
W
20,478
736
0
0
8,167
3,234
0
6,436
1,731
43,681
0
L
Kukulkan
N0wayJ0SE72
Kukulkan
23,847
775
0
0
14,164
6,099
0
3,945
10,219
85,140
0
W
Heimdallr
SHi lNi GA Mi
Heimdallr
43,315
15,376
0
4,250
20,785
9,249
0
15,101
5,684
0
106,113
L
Fenrir
SamScumbag
Fenrir
9,945
1,472
140
1,890
25,751
18,764
0
11,807
13,943
0
28,404
W
18,399
10,752
0
0
30,102
11,340
0
18,653
11,449
0
34,486
L
Zhong Kui
You Too Cool
Zhong Kui
29,522
2,206
132
5,311
35,156
17,352
0
12,224
22,932
43,764
0
L
20,159
16,641
0
0
21,466
8,656
0
4,810
16,656
0
68,095
W
Chang'e
rockf99
Chang'e
28,201
73
9,390
9,386
28,053
9,813
0
16,975
11,078
57,179
0
L
Kuzenbo
supnag
Kuzenbo
22,163
4,353
0
2,347
36,740
44,232
0
15,893
20,847
37,144
3,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,593
Gold Earned
79,228
358
Minions Killed
361
6
Camps Cleared
17
1,591,389
Distance Traveled
1,711,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,472
910
54
3
0
340,589
0
W
Merlin
16,389
964
63
4
1
261,913
0
L
Kukulkan
16,287
958
160
9
0
292,230
0
W
Heimdallr
18,310
1,077
136
8
1
302,598
0
L
Fenrir
15,455
909
28
2
9
387,970
0
W
Mercury
17,169
1,010
25
1
3
336,953
0
L
Zhong Kui
15,391
905
30
2
1
317,229
0
L
Izanami
16,624
978
112
7
5
291,095
0
W
Chang'e
15,253
897
80
5
1
349,336
0
L
Kuzenbo
15,471
910
31
2
2
422,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role