Player Matchup

Heimdallr
Heimdallr
Doiinkmaster
Heimdallr
Level 65
God Stats
10W - 10L
1,513 SR
Queue Stats
163W - 205L
1,379 Elo+
Party 1
Merlin
Merlin
GettingOff Tg
Merlin
Level 46
God Stats
2W - 8L
1,289 SR
Queue Stats
132W - 162L
1,423 Elo+
Party 1
Xing Tian
Xing Tian
PhucKieu
Xing Tian
Level 49
God Stats
2W - 3L
1,570 SR
Queue Stats
186W - 214L
1,450 Elo+
Party 1
King Arthur
King Arthur
UFO Bluberry
King Arthur
Level 48
God Stats
6W - 8L
1,463 SR
Queue Stats
56W - 69L
1,378 Elo+
Solo
Arachne
Arachne
malokeiroousado
Arachne
Level 44
God Stats
20W - 10L
1,529 SR
Queue Stats
138W - 164L
1,417 Elo+
Solo
Team Averages
Level 50
1,473 SR
1,409 Elo+

VS

Team Averages
Level 75
1,452 SR
1,401 Elo+
Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
CombatBagre
Kuzenbo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 35L
1,305 Elo+
Party 2
Baron Samedi
Baron Samedi
DCG-Danniells
Baron Samedi
Level 25
God Stats
2W - 5L
1,220 SR
Queue Stats
24W - 28L
1,353 Elo+
Party 2
Fenrir
Fenrir
Gado_De_Marilia
Fenrir
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 44L
1,473 Elo+
Party 2
Hou Yi
Hou Yi
ajiizel
Hou Yi
Level 48
God Stats
9W - 7L
1,540 SR
Queue Stats
104W - 118L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Doiinkmaster
Heimdallr
16
4 / 12 / 4
11,048
480
13,586
16,499
4,949
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 10 / 1
10,444
454
3,523
11,148
2,685
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
PhucKieu
Xing Tian
14
1 / 5 / 4
10,510
457
8,401
16,539
8,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
UFO Bluberry
King Arthur
16
1 / 6 / 0
10,588
460
9,327
15,262
16,955
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 7 / 1
11,533
501
10,089
18,141
5,483
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
23 / 2 / 5
13,824
601
24,381
16,999
12,867
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
CombatBagre
Kuzenbo
16
2 / 3 / 15
11,547
502
8,288
18,628
20,097
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
DCG-Danniells
Baron Samedi
18
2 / 0 / 4
10,974
477
9,466
11,506
15,912
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
12 / 5 / 5
12,304
535
11,759
17,278
11,978
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
ajiizel
Hou Yi
6
1 / 2 / 0
7,226
314
2,001
1,881
484
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
12
Kills
40
40
Deaths
12
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
23
2
5
12.75
W
Kuzenbo
CombatBagre
Kuzenbo
2
3
15
3.17
W
Baron Samedi
DCG-Danniells
Baron Samedi
2
0
4
4
L
Heimdallr
Doiinkmaster
Heimdallr
4
12
4
0.5
W
12
5
5
2.9
L
2
10
1
0.25
L
Xing Tian
PhucKieu
Xing Tian
1
5
4
0.6
L
King Arthur
UFO Bluberry
King Arthur
1
6
0
0.17
W
Hou Yi
ajiizel
Hou Yi
1
2
0
0.5
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,926
Damage
55,895
77,589
Taken
66,292
38,281
Mitigated
61,338
13,522
Healing
13,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
24,381
4,974
0
4,017
16,999
12,867
1,659
4,161
12,838
87,796
0
W
Kuzenbo
CombatBagre
Kuzenbo
8,288
3,091
0
2,698
18,628
20,097
867
4,599
14,029
48,894
0
W
Baron Samedi
DCG-Danniells
Baron Samedi
9,466
1,640
430
3,765
11,506
15,912
504
1,054
10,176
71,955
0
L
Heimdallr
Doiinkmaster
Heimdallr
13,586
5,971
0
500
16,499
4,949
1,786
7,717
8,782
0
65,446
W
11,759
2,780
0
2,823
17,278
11,978
651
2,053
15,009
0
73,851
L
3,523
541
0
198
11,148
2,685
545
7,081
4,067
39,450
0
L
Xing Tian
PhucKieu
Xing Tian
8,401
620
534
2,564
16,539
8,209
0
7,215
9,324
44,733
0
L
King Arthur
UFO Bluberry
King Arthur
9,327
1,066
0
3,285
15,262
16,955
25
10,366
4,896
0
60,120
W
Hou Yi
ajiizel
Hou Yi
2,001
1,288
0
0
1,881
484
115
57
1,824
0
8,452
L
10,089
6,970
0
6,441
18,141
5,483
0
9,756
8,385
0
69,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,123
Gold Earned
55,875
457
Minions Killed
428
0
Camps Cleared
0
1,728,968
Distance Traveled
1,833,415
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,824
601
124
5
0
494,836
0
W
Kuzenbo
11,547
502
54
2
0
519,830
7
W
Baron Samedi
10,974
477
113
5
0
340,424
1
L
Heimdallr
11,048
480
126
5
0
315,173
0
W
Fenrir
12,304
535
117
5
0
408,092
0
L
Merlin
10,444
454
76
3
0
278,473
0
L
Xing Tian
10,510
457
48
2
0
362,993
0
L
King Arthur
10,588
460
110
5
0
393,503
0
W
Hou Yi
7,226
314
20
1
0
70,233
0
L
Arachne
11,533
501
97
4
0
378,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role