Player Matchup

Scylla
Scylla
a killa crayon
Scylla
Level 17
God Stats
0W - 3L
1,137 SR
Queue Stats
26W - 22L
1,489 Elo+
Party 2
Neith
Neith
mrobi32
Neith
Level 6
God Stats
9W - 12L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Solo
Cerberus
Cerberus
youngsgotgame57
Cerberus
Level 45
God Stats
1W - 1L
1,546 SR
Queue Stats
47W - 42L
1,412 Elo+
Party 2
Team Averages
Level 23
1,394 SR
1,467 Elo+

VS

Team Averages
Level 24
1,524 SR
1,499 Elo+
Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
3W - 3L
1,572 SR
Queue Stats
21W - 23L
1,591 Elo+
Solo
Thoth
Thoth
DistantF1ve
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 78L
1,460 Elo+
Party 1
Tyr
Tyr
Leaganova
Tyr
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
115W - 97L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
11,769
619
16,033
12,238
2,149
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
mrobi32
Neith
8
0 / 3 / 0
9,291
489
2,268
5,224
1,248
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
15
7 / 5 / 1
13,857
729
12,818
19,617
18,953
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
0 / 2 / 10
11,898
626
11,019
14,169
6,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
9 / 3 / 3
14,540
765
14,077
13,241
2,382
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
4 / 3 / 7
13,308
700
6,794
16,834
11,912
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
8
Kills
13
13
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
2
10
2.5
W
9
3
3
3.5
W
4
3
7
2.5
L
1
5
5
0.7
L
Neith
mrobi32
Neith
0
3
0
0
L
Cerberus
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,119
Damage
31,890
37,079
Taken
44,244
22,350
Mitigated
20,495
6,912
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,019
2,259
0
4,713
14,169
6,201
900
9,563
4,606
0
41,494
W
14,077
1,061
0
0
13,241
2,382
982
9,920
3,321
57,800
0
W
6,794
1,286
0
6,186
16,834
11,912
553
11,182
5,652
0
23,548
L
16,033
1,203
0
2,805
12,238
2,149
0
5,925
6,313
44,599
0
L
Neith
mrobi32
Neith
2,268
1,335
0
578
5,224
1,248
84
1,780
3,444
0
13,945
L
Cerberus
12,818
1,054
0
3,529
19,617
18,953
0
6,623
12,994
33,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,917
Gold Earned
39,746
173
Minions Killed
202
6
Camps Cleared
10
794,240
Distance Traveled
994,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,898
626
59
3
7
321,873
0
W
Thoth
14,540
765
105
6
2
345,290
0
W
Tyr
13,308
700
38
2
1
327,661
0
L
Scylla
11,769
619
77
4
4
310,710
0
L
Neith
9,291
489
28
1
1
154,801
0
L
Cerberus
13,857
729
68
4
1
328,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role