Player Matchup

Ullr
Ullr
GeorgeDubyahKush
Ullr
Level 95
God Stats
3W - 6L
1,428 SR
Queue Stats
458W - 450L
1,548 Elo+
Solo
Anubis
Anubis
Sip Corona
Anubis
Level 123
God Stats
2W - 2L
1,654 SR
Queue Stats
26W - 22L
1,632 Elo+
Solo
Sylvanus
Sylvanus
StirrDragon AGT
Sylvanus
Level 145
God Stats
9W - 2L
1,665 SR
Queue Stats
120W - 107L
1,602 Elo+
Solo
Team Averages
Level 121
1,582 SR
1,594 Elo+

VS

Team Averages
Level 142
1,595 SR
1,570 Elo+
Ra
Ra
GaspItSneakyPete
Ra
Level 145
God Stats
1W - 3L
1,555 SR
Queue Stats
133W - 125L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
Rekcut9000
Sun Wukong
Level 121
God Stats
2W - 1L
1,656 SR
Queue Stats
96W - 88L
1,611 Elo+
Solo
Mercury
Mercury
jaygreenspot
Mercury
Level 160
God Stats
37W - 37L
1,574 SR
Queue Stats
381W - 372L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 6
17,725
771
20,273
23,824
10,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Sip Corona
Anubis
15
2 / 10 / 8
14,560
633
15,376
23,512
9,979
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
18
6 / 4 / 9
17,234
749
14,985
29,093
30,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 10
15,934
693
20,113
19,434
5,217
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Rekcut9000
Sun Wukong
16
3 / 2 / 9
15,425
671
17,329
23,136
25,277
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
jaygreenspot
Mercury
18
12 / 7 / 5
18,955
824
20,514
18,630
5,654
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
44
17
Kills
20
21
Deaths
17
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
8
10
1.25
L
9
7
6
1.71
W
Sun Wukong
Rekcut9000
Sun Wukong
3
2
9
3.75
L
Anubis
Sip Corona
Anubis
2
10
8
0.6
L
Sylvanus
6
4
9
2.63
W
Mercury
jaygreenspot
Mercury
12
7
5
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,634
Damage
57,956
76,429
Taken
61,200
50,770
Mitigated
36,148
34,998
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,113
989
1,933
5,537
19,434
5,217
494
9,642
9,792
65,020
0
L
20,273
8,459
494
3,381
23,824
10,126
1,205
5,836
17,988
0
82,346
W
Sun Wukong
Rekcut9000
Sun Wukong
17,329
2,777
0
6,538
23,136
25,277
938
13,708
9,428
0
47,933
L
Anubis
Sip Corona
Anubis
15,376
914
1,133
6,189
23,512
9,979
84
7,178
16,334
58,478
0
L
Sylvanus
14,985
1,930
9,130
14,671
29,093
30,665
667
7,734
21,359
43,623
0
W
Mercury
jaygreenspot
Mercury
20,514
10,520
0
1,570
18,630
5,654
1,901
8,216
10,414
0
62,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,519
Gold Earned
50,314
238
Minions Killed
258
7
Camps Cleared
11
1,013,457
Distance Traveled
1,274,899
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,934
693
116
5
3
360,189
0
L
Ullr
17,725
771
92
4
6
371,865
0
W
Sun Wukong
15,425
671
46
2
4
476,610
4
L
Anubis
14,560
633
93
4
1
291,497
0
L
Sylvanus
17,234
749
53
2
0
350,095
0
W
Mercury
18,955
824
96
4
4
438,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role