Player Matchup

Ra
Ra
Silver II
estrellapolar
Ra
Silver II
Level 145
God Stats
4W - 4L
1,442 SR
Queue Stats
98W - 120L
1,240 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,442 SR
1,240 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 66
1,515 SR
1,222 MMR
Sol
Sol
Silver II
KillerSnack001
Sol
Silver II
Level 66
God Stats
6W - 7L
1,515 SR
Queue Stats
213W - 225L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 0
17,529
835
20,209
22,075
16,184
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Ah Muzen CabUllrAnubisChronosBakasura

VS

Bans
HelHe BoPoseidonKaliSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 0
15,818
753
18,889
27,913
14,286
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
8
Kills
3
3
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
W
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,209
Damage
18,889
22,075
Taken
27,913
16,184
Mitigated
14,286
7,215
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,889
5,477
0
13,142
27,913
14,286
1,822
20,903
7,010
114,626
0
W
20,209
3,838
0
7,215
22,075
16,184
1,439
19,086
2,989
110,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,529
Gold Earned
15,818
215
Minions Killed
183
7
Camps Cleared
9
382,137
Distance Traveled
362,492
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,818
753
183
9
9
362,492
2
W
Ra
17,529
835
215
10
7
382,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role