Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
clive is great
Zeus
Level 123
God Stats
11W - 12L
1,721 SR
Queue Stats
92W - 110L
1,574 Elo+
Party 2
Cu Chulainn
Cu Chulainn
holyfalahee
Cu Chulainn
Level 35
God Stats
3W - 7L
1,256 SR
Queue Stats
165W - 177L
1,578 Elo+
Solo
Team Averages
Level 83
1,492 SR
1,551 Elo+

VS

Team Averages
Level 126
1,613 SR
1,527 Elo+
King Arthur
King Arthur
Dark Keondre
King Arthur
Level 108
God Stats
2W - 2L
1,478 SR
Queue Stats
20W - 26L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
o Sovereignty o
Baron Samedi
Level 131
God Stats
12W - 7L
1,696 SR
Queue Stats
438W - 425L
1,565 Elo+
Party 1
Heimdallr
Heimdallr
xI ITS WIZ IX
Heimdallr
Level 139
God Stats
25W - 10L
1,666 SR
Queue Stats
130W - 130L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
10 / 8 / 13
22,847
714
35,708
46,297
39,148
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
5 / 14 / 9
20,534
642
34,265
23,339
7,171
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
holyfalahee
Cu Chulainn
19
9 / 7 / 11
21,400
669
25,524
48,775
69,795
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dark Keondre
King Arthur
20
15 / 5 / 10
24,401
763
30,704
43,622
55,529
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
o Sovereignty o
Baron Samedi
19
2 / 9 / 19
20,684
646
25,475
32,634
28,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
xI ITS WIZ IX
Heimdallr
20
12 / 10 / 9
22,996
719
42,173
36,035
14,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
67
24
Kills
29
29
Deaths
24
33
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
10
8
13
2.06
L
King Arthur
Dark Keondre
King Arthur
15
5
10
4
W
5
14
9
0.68
W
Cu Chulainn
holyfalahee
Cu Chulainn
9
7
11
2.07
L
Baron Samedi
o Sovereignty o
Baron Samedi
2
9
19
1.28
L
Heimdallr
xI ITS WIZ IX
Heimdallr
12
10
9
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,497
Damage
98,352
118,411
Taken
112,291
116,114
Mitigated
98,462
34,226
Healing
41,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
35,708
3,864
3,974
11,979
46,297
39,148
2,524
10,054
35,901
82,718
0
L
King Arthur
Dark Keondre
King Arthur
30,704
4,606
0
17,762
43,622
55,529
42
28,493
15,129
0
94,707
W
34,265
2,456
1,378
1,196
23,339
7,171
875
5,336
17,827
108,662
0
W
Cu Chulainn
holyfalahee
Cu Chulainn
25,524
6,184
1,095
14,604
48,775
69,795
1,257
11,006
37,769
6,860
54,764
L
Baron Samedi
o Sovereignty o
Baron Samedi
25,475
1,554
4,062
9,767
32,634
28,479
356
21,784
10,850
67,536
0
L
Heimdallr
xI ITS WIZ IX
Heimdallr
42,173
17,617
0
10,299
36,035
14,454
2,683
24,092
11,943
0
129,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,781
Gold Earned
68,081
305
Minions Killed
317
12
Camps Cleared
10
1,762,986
Distance Traveled
1,554,634
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
22,847
714
68
2
1
692,254
0
L
King Arthur
24,401
763
96
3
3
581,139
2
W
Zeus
20,534
642
180
6
8
467,729
0
W
Cu Chulainn
21,400
669
57
2
3
603,003
10
L
Baron Samedi
20,684
646
85
3
2
518,787
0
L
Heimdallr
22,996
719
136
4
5
454,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role