Player Matchup

Hades
Hades
BIGRICH22508
Hades
Level 105
God Stats
11W - 12L
1,427 SR
Queue Stats
168W - 236L
1,423 Elo+
Party 2
Hachiman
Hachiman
Kojiora
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 249L
1,420 Elo+
Party 2
King Arthur
King Arthur
SirZaddy
King Arthur
Level 105
God Stats
6W - 12L
1,488 SR
Queue Stats
67W - 80L
1,471 Elo+
Solo
Team Averages
Level 100
1,472 SR
1,438 Elo+

VS

Team Averages
Level 108
1,561 SR
1,401 Elo+
Cernunnos
Cernunnos
F43k BLAZE
Cernunnos
Level 105
God Stats
3W - 1L
1,604 SR
Queue Stats
250W - 268L
1,383 Elo+
Party 1
Vulcan
Vulcan
KillerHulk 1231
Vulcan
Level 91
God Stats
31W - 24L
1,508 SR
Queue Stats
191W - 179L
1,389 Elo+
Party 1
Medusa
Medusa
PantheraPardus32
Medusa
Level 129
God Stats
164W - 127L
1,572 SR
Queue Stats
795W - 889L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 5
12,786
609
11,413
16,774
5,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Kojiora
Hachiman
15
3 / 8 / 6
13,391
638
13,015
14,751
3,331
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
SirZaddy
King Arthur
15
8 / 3 / 4
14,310
681
15,837
18,501
20,106
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
F43k BLAZE
Cernunnos
15
5 / 5 / 7
14,696
700
11,331
19,957
7,297
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 6 / 12
14,510
691
21,287
11,758
4,954
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
9 / 2 / 7
15,634
744
8,884
16,299
5,932
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
13
Kills
18
18
Deaths
13
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
W
Cernunnos
F43k BLAZE
Cernunnos
5
5
7
1.7
W
4
6
12
1.67
L
Hachiman
Kojiora
Hachiman
3
8
6
0.75
W
9
2
7
6.25
L
King Arthur
SirZaddy
King Arthur
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,265
Damage
41,502
50,026
Taken
48,014
28,697
Mitigated
18,183
9,940
Healing
9,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,413
814
0
2,476
16,774
5,260
186
7,728
9,046
44,396
0
W
Cernunnos
F43k BLAZE
Cernunnos
11,331
5,218
0
7,116
19,957
7,297
980
5,387
14,570
0
56,489
W
21,287
7,095
426
426
11,758
4,954
659
1,619
10,139
52,680
0
L
Hachiman
Kojiora
Hachiman
13,015
4,947
0
2,654
14,751
3,331
486
7,609
7,142
0
52,714
W
8,884
4,673
0
1,955
16,299
5,932
1,187
4,901
11,398
0
39,428
L
King Arthur
SirZaddy
King Arthur
15,837
1,145
0
4,810
18,501
20,106
0
6,923
11,578
0
39,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,487
Gold Earned
44,840
209
Minions Killed
212
7
Camps Cleared
11
1,011,296
Distance Traveled
1,069,709
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,786
609
75
4
5
333,305
2
W
Cernunnos
14,696
700
74
4
7
320,033
0
W
Vulcan
14,510
691
83
4
4
342,755
0
L
Hachiman
13,391
638
84
4
2
324,043
0
W
Medusa
15,634
744
55
3
0
406,921
3
L
King Arthur
14,310
681
50
2
0
353,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role