Player Matchup

Fenrir
Fenrir
Silver IV
Go-h-an
Fenrir
Silver IV
Level 151
God Stats
2W - 6L
1,481 SR
Queue Stats
23W - 28L
1,276 MMR
Solo
Xing Tian
Xing Tian
Gold V
ZarateDaZombie
Xing Tian
Gold V
Level 106
God Stats
3W - 1L
1,563 SR
Queue Stats
111W - 103L
1,247 MMR
Solo
Anhur
Anhur
Gold V
brixman25
Anhur
Gold V
Level 160
God Stats
3W - 7L
1,412 SR
Queue Stats
240W - 248L
1,241 MMR
Solo
Kukulkan
Kukulkan
Gold V
mauriiciio__8
Kukulkan
Gold V
Level 89
God Stats
16W - 9L
1,563 SR
Queue Stats
192W - 197L
1,276 MMR
Solo
Ganesha
Ganesha
Gold V
xJacaranda
Ganesha
Gold V
Level 134
God Stats
3W - 1L
1,691 SR
Queue Stats
58W - 70L
1,256 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,542 SR
1,259 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 79
1,569 SR
1,260 MMR
Hachiman
Hachiman
Silver IV
AlmondGaze
Hachiman
Silver IV
Level 67
God Stats
9W - 5L
1,668 SR
Queue Stats
43W - 58L
1,263 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
ScarredEmotion
Kumbhakarna
Gold IV
Level 65
God Stats
9W - 3L
1,739 SR
Queue Stats
46W - 51L
1,343 MMR
Party 2
Hercules
Hercules
Silver IV
SecretBlackLover
Hercules
Silver IV
Level 73
God Stats
11W - 11L
1,504 SR
Queue Stats
47W - 54L
1,135 MMR
Party 2
Zhong Kui
Zhong Kui
Silver I
o SchruteFarm x
Zhong Kui
Silver I
Level 80
God Stats
3W - 7L
1,486 SR
Queue Stats
35W - 39L
1,219 MMR
Party 1
Serqet
Serqet
Gold IV
yahh moose
Serqet
Gold IV
Level 109
God Stats
3W - 10L
1,447 SR
Queue Stats
67W - 65L
1,341 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Go-h-an
Fenrir
20
16 / 4 / 10
18,641
583
29,083
25,646
15,434
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xing Tian
ZarateDaZombie
Xing Tian
20
2 / 5 / 15
15,773
493
19,754
30,628
52,604
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anhur
brixman25
Anhur
20
8 / 4 / 13
17,599
550
21,145
21,812
8,424
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
mauriiciio__8
Kukulkan
20
13 / 6 / 6
19,094
597
38,598
20,482
8,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
xJacaranda
Ganesha
19
0 / 11 / 19
15,166
474
11,443
28,641
37,549
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
ThorEsetSkadiKing ArthurJormungandr

VS

Bans
MerlinBellonaZeusHou YiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlmondGaze
Hachiman
20
4 / 11 / 7
14,291
447
14,812
26,149
7,416
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
ScarredEmotion
Kumbhakarna
20
8 / 5 / 13
16,701
522
13,413
44,779
47,787
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
6 / 5 / 5
16,087
503
22,780
31,003
14,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
o SchruteFarm x
Zhong Kui
20
5 / 9 / 12
14,973
468
25,917
24,186
11,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
yahh moose
Serqet
20
7 / 9 / 13
16,301
509
15,453
26,422
10,068
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
80
39
Kills
30
30
Deaths
39
63
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AlmondGaze
Hachiman
4
11
7
0.68
W
Fenrir
Go-h-an
Fenrir
16
4
10
5.25
L
Kumbhakarna
ScarredEmotion
Kumbhakarna
8
5
13
2.9
L
6
5
5
1.7
W
Xing Tian
ZarateDaZombie
Xing Tian
2
5
15
1.9
W
Anhur
brixman25
Anhur
8
4
13
3.63
W
Kukulkan
mauriiciio__8
Kukulkan
13
6
6
2.67
L
Zhong Kui
o SchruteFarm x
Zhong Kui
5
9
12
1.22
W
Ganesha
xJacaranda
Ganesha
0
11
19
0.86
L
Serqet
yahh moose
Serqet
7
9
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,023
Damage
92,375
127,209
Taken
152,539
122,602
Mitigated
90,966
33,094
Healing
41,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AlmondGaze
Hachiman
14,812
8,246
0
4,800
26,149
7,416
1,330
9,350
16,799
0
90,224
W
Fenrir
Go-h-an
Fenrir
29,083
6,932
1,286
12,533
25,646
15,434
3,285
7,809
16,757
0
127,113
L
Kumbhakarna
ScarredEmotion
Kumbhakarna
13,413
2,194
701
12,562
44,779
47,787
245
19,360
25,419
57,098
0
L
22,780
8,730
873
10,354
31,003
14,626
1,807
15,783
15,220
0
113,442
W
Xing Tian
ZarateDaZombie
Xing Tian
19,754
1,409
0
7,045
30,628
52,604
0
7,275
22,961
77,088
0
W
Anhur
brixman25
Anhur
21,145
12,859
0
9,690
21,812
8,424
4,852
7,489
14,323
0
135,737
W
Kukulkan
mauriiciio__8
Kukulkan
38,598
2,859
0
814
20,482
8,591
1,374
10,171
8,761
151,861
0
L
Zhong Kui
o SchruteFarm x
Zhong Kui
25,917
429
935
7,121
24,186
11,069
0
14,553
9,633
89,387
0
W
Ganesha
xJacaranda
Ganesha
11,443
483
0
1,726
28,641
37,549
684
8,198
20,443
37,399
2,372
L
Serqet
yahh moose
Serqet
15,453
2,585
0
4,517
26,422
10,068
707
9,962
16,460
0
106,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,273
Gold Earned
78,353
631
Minions Killed
660
0
Camps Cleared
0
2,842,369
Distance Traveled
2,731,817
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,291
447
143
4
0
468,061
3
W
Fenrir
18,641
583
123
4
0
617,545
0
L
Kumbhakarna
16,701
522
50
2
0
606,400
4
L
Hercules
16,087
503
184
6
0
567,142
0
W
Xing Tian
15,773
493
112
4
0
563,938
5
W
Anhur
17,599
550
179
6
0
548,821
3
W
Kukulkan
19,094
597
212
7
0
574,207
2
L
Zhong Kui
14,973
468
133
4
0
490,212
9
W
Ganesha
15,166
474
5
0
0
537,858
14
L
Serqet
16,301
509
150
5
0
600,002
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role