Player Matchup

Discordia
Discordia
DarkWolph
Discordia
Level 128
God Stats
1W - 1L
1,554 SR
Queue Stats
12W - 7L
1,710 Elo+
Solo
Khepri
Khepri
Ländo
Khepri
Level 105
God Stats
2W - 1L
1,821 SR
Queue Stats
78W - 78L
1,649 Elo+
Party 2
Rama
Rama
TheSpaghettiGuy
Rama
Level 129
God Stats
1W - 2L
1,540 SR
Queue Stats
29W - 15L
1,756 Elo+
Party 2
Team Averages
Level 121
1,638 SR
1,705 Elo+

VS

Team Averages
Level 116
1,651 SR
1,653 Elo+
Agni
Agni
PokePower12
Agni
Level 152
God Stats
12W - 11L
1,531 SR
Queue Stats
337W - 297L
1,678 Elo+
Party 1
Da Ji
Da Ji
Yokumo
Da Ji
Level 84
God Stats
12W - 7L
1,758 SR
Queue Stats
76W - 68L
1,613 Elo+
Solo
Fenrir
Fenrir
ethan5500
Fenrir
Level 112
God Stats
29W - 16L
1,666 SR
Queue Stats
329W - 281L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarkWolph
Discordia
11
3 / 10 / 2
11,128
586
10,722
14,072
3,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Ländo
Khepri
13
1 / 4 / 5
11,251
592
7,416
11,278
13,329
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
6 / 5 / 2
13,276
699
15,763
18,192
5,554
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 10
13,593
715
17,363
14,383
4,893
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Yokumo
Da Ji
16
11 / 2 / 1
14,960
787
15,539
11,725
5,096
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
ethan5500
Fenrir
15
3 / 3 / 11
12,866
677
7,067
20,132
16,511
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
10
Kills
19
19
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Discordia
DarkWolph
Discordia
3
10
2
0.4
L
Khepri
Ländo
Khepri
1
4
5
0.88
W
5
5
10
2
L
6
5
2
1.4
W
Da Ji
Yokumo
Da Ji
11
2
1
5.75
W
Fenrir
ethan5500
Fenrir
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,901
Damage
39,969
43,542
Taken
46,240
21,987
Mitigated
26,500
5,081
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DarkWolph
Discordia
10,722
140
0
619
14,072
3,104
0
5,351
8,721
29,253
0
L
Khepri
Ländo
Khepri
7,416
736
0
866
11,278
13,329
0
4,896
6,382
19,701
161
W
17,363
1,250
0
4,008
14,383
4,893
1,579
6,983
7,400
69,833
0
L
15,763
11,571
0
3,596
18,192
5,554
264
7,351
10,841
0
53,604
W
Da Ji
Yokumo
Da Ji
15,539
3,964
0
3,050
11,725
5,096
0
4,776
6,949
0
57,783
W
Fenrir
ethan5500
Fenrir
7,067
2,254
0
3,114
20,132
16,511
887
6,919
13,213
0
27,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,655
Gold Earned
41,419
171
Minions Killed
225
5
Camps Cleared
11
820,474
Distance Traveled
999,671
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,128
586
43
2
0
250,107
0
L
Khepri
11,251
592
29
2
2
308,280
0
W
Agni
13,593
715
131
7
3
286,030
0
L
Rama
13,276
699
99
5
3
262,087
0
W
Da Ji
14,960
787
60
3
6
341,844
8
W
Fenrir
12,866
677
34
2
2
371,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role