Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DeyvidBRmi
Achilles
Level 94
God Stats
16W - 15L
1,486 SR
Queue Stats
727W - 830L
1,464 Elo+
Party 1
Hercules
Hercules
KS_ACC_Br
Hercules
Level 61
God Stats
9W - 13L
1,340 SR
Queue Stats
297W - 393L
1,439 Elo+
Party 1
Team Averages
Level 95
1,442 SR
1,468 Elo+

VS

Team Averages
Level 39
1,416 SR
1,497 Elo+
Anubis
Anubis
BIRRALOVE
Anubis
Level 10
God Stats
5W - 2L
1,654 SR
Queue Stats
11W - 4L
1,720 Elo+
Solo
Fenrir
Fenrir
GordinSeboso
Fenrir
Level 18
God Stats
4W - 9L
1,282 SR
Queue Stats
26W - 44L
1,271 Elo+
Solo
Horus
Horus
Hockrou
Horus
Level 89
God Stats
2W - 3L
1,312 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 9 / 1
8,298
638
5,137
11,001
3,243
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
DeyvidBRmi
Achilles
8
1 / 6 / 1
7,367
567
4,908
10,217
5,443
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hercules
KS_ACC_Br
Hercules
10
0 / 3 / 3
7,465
574
5,886
16,335
4,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BIRRALOVE
Anubis
15
9 / 0 / 6
11,352
873
16,529
6,118
2,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
8 / 1 / 6
10,901
839
9,262
9,047
4,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Horus
Hockrou
Horus
12
1 / 2 / 14
9,677
744
6,638
13,345
9,028
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
18
18
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
9
1
0.28
W
Anubis
BIRRALOVE
Anubis
9
0
6
12
L
Achilles
DeyvidBRmi
Achilles
1
6
1
0.25
W
Fenrir
8
1
6
11
W
Horus
Hockrou
Horus
1
2
14
4
L
Hercules
KS_ACC_Br
Hercules
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,931
Damage
32,429
37,553
Taken
28,510
13,179
Mitigated
15,844
8,031
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,137
585
0
1,284
11,001
3,243
0
4,883
6,118
26,128
0
W
Anubis
BIRRALOVE
Anubis
16,529
596
0
3,730
6,118
2,736
1,022
1,600
4,518
68,543
0
L
Achilles
DeyvidBRmi
Achilles
4,908
1,923
0
1,014
10,217
5,443
0
5,082
5,135
0
10,997
W
Fenrir
9,262
2,612
0
2,510
9,047
4,080
832
1,534
7,513
0
23,645
W
Horus
Hockrou
Horus
6,638
3,276
1,704
5,517
13,345
9,028
847
2,420
10,925
0
15,849
L
Hercules
KS_ACC_Br
Hercules
5,886
2,174
537
5,196
16,335
4,493
0
7,033
9,302
0
11,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,130
Gold Earned
31,930
83
Minions Killed
153
3
Camps Cleared
9
557,160
Distance Traveled
680,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,298
638
58
4
1
165,880
0
W
Anubis
11,352
873
106
8
7
213,848
0
L
Achilles
7,367
567
12
1
2
173,370
0
W
Fenrir
10,901
839
31
2
1
256,449
0
W
Horus
9,677
744
16
1
1
210,646
0
L
Hercules
7,465
574
13
1
0
217,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role