Player Matchup

Discordia
Discordia
VictorMarcClu
Discordia
Level 119
God Stats
4W - 3L
1,707 SR
Queue Stats
516W - 404L
1,591 Elo+
Party 1
Ravana
Ravana
agusbril
Ravana
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 137L
1,676 Elo+
Party 1
Hercules
Hercules
bigblackklok
Hercules
Level 157
God Stats
2W - 5L
1,494 SR
Queue Stats
631W - 605L
1,553 Elo+
Party 1
Team Averages
Level 131
1,567 SR
1,607 Elo+

VS

Team Averages
Level 117
1,513 SR
1,601 Elo+
Scylla
Scylla
CapturedStone1
Scylla
Level 104
God Stats
4W - 6L
1,620 SR
Queue Stats
88W - 83L
1,627 Elo+
Party 2
King Arthur
King Arthur
FallingHippos
King Arthur
Level 143
God Stats
6W - 7L
1,484 SR
Queue Stats
160W - 194L
1,588 Elo+
Solo
Ne Zha
Ne Zha
Southpaw1700
Ne Zha
Level 103
God Stats
4W - 7L
1,435 SR
Queue Stats
154W - 134L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
VictorMarcClu
Discordia
18
11 / 8 / 13
18,052
722
23,297
19,399
6,589
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
agusbril
Ravana
17
8 / 7 / 13
17,696
708
17,412
18,577
14,368
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
bigblackklok
Hercules
17
11 / 7 / 12
18,007
720
23,928
36,595
45,846
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 1
21,664
867
26,489
16,356
5,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
FallingHippos
King Arthur
17
2 / 13 / 12
16,476
659
15,752
30,748
38,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
17
3 / 13 / 13
17,511
700
18,121
26,870
9,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
48
30
Kills
22
22
Deaths
32
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
17
6
1
2.92
W
King Arthur
FallingHippos
King Arthur
2
13
12
0.62
W
Ne Zha
3
13
13
0.73
L
Discordia
VictorMarcClu
Discordia
11
8
13
2.19
L
Ravana
agusbril
Ravana
8
7
13
2.07
L
Hercules
bigblackklok
Hercules
11
7
12
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,637
Damage
60,362
74,571
Taken
73,974
66,803
Mitigated
52,894
26,400
Healing
13,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,489
1,237
0
967
16,356
5,046
1,088
4,297
12,059
84,355
0
W
King Arthur
FallingHippos
King Arthur
15,752
3,593
631
7,668
30,748
38,642
308
11,637
19,111
250
35,285
W
Ne Zha
18,121
5,262
0
4,021
26,870
9,206
1,221
7,965
18,905
0
42,927
L
Discordia
VictorMarcClu
Discordia
23,297
1,042
0
6,435
19,399
6,589
442
6,049
13,350
91,780
0
L
Ravana
agusbril
Ravana
17,412
4,220
0
2,903
18,577
14,368
605
6,010
12,567
0
57,707
L
Hercules
bigblackklok
Hercules
23,928
7,046
0
17,062
36,595
45,846
588
15,119
21,476
0
41,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,755
Gold Earned
55,651
253
Minions Killed
217
12
Camps Cleared
7
1,235,732
Distance Traveled
1,306,669
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
21,664
867
120
5
7
450,251
2
W
King Arthur
16,476
659
34
1
0
443,109
0
W
Ne Zha
17,511
700
63
3
0
413,309
2
L
Discordia
18,052
722
133
5
5
382,975
0
L
Ravana
17,696
708
76
3
6
427,556
1
L
Hercules
18,007
720
44
2
1
425,201
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role