Player Matchup

Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Grosgars21
Hades
Level 129
God Stats
5W - 6L
1,507 SR
Queue Stats
418W - 408L
1,569 Elo+
Solo
Athena
Athena
Papa Brando
Athena
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,567 Elo+
Solo
Vulcan
Vulcan
Sargie
Vulcan
Level 127
God Stats
9W - 2L
1,562 SR
Queue Stats
287W - 254L
1,596 Elo+
Solo
Odin
Odin
xALAx40Toter
Odin
Level 156
God Stats
6W - 2L
1,733 SR
Queue Stats
327W - 350L
1,504 Elo+
Solo
Team Averages
Level 133
1,560 SR
1,547 Elo+

VS

Team Averages
Level 107
1,405 SR
1,592 Elo+
Jormungandr
Jormungandr
BCOLA
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 93L
1,596 Elo+
Solo
Ganesha
Ganesha
MidSNight
Ganesha
Level 135
God Stats
8W - 8L
1,593 SR
Queue Stats
640W - 640L
1,549 Elo+
Party 1
Pele
Pele
Nidhugg
Pele
Level 122
God Stats
1W - 3L
1,440 SR
Queue Stats
104W - 108L
1,565 Elo+
Party 1
Ullr
Ullr
Raiyen
Ullr
Level 108
God Stats
0W - 1L
1,259 SR
Queue Stats
25W - 19L
1,645 Elo+
Solo
Chiron
Chiron
xvxCHERRYxvx
Chiron
Level 123
God Stats
0W - 3L
1,231 SR
Queue Stats
234W - 216L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
3 / 5 / 15
11,592
682
8,141
23,127
34,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
18
5 / 6 / 12
12,116
713
14,031
17,733
16,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
20
5 / 5 / 24
12,779
752
11,848
31,513
29,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Sargie
Vulcan
20
11 / 4 / 13
15,009
883
24,401
12,889
6,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
10 / 6 / 13
13,495
794
21,287
17,486
19,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BCOLA
Jormungandr
20
11 / 4 / 10
12,592
741
19,180
18,567
27,906
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ganesha
MidSNight
Ganesha
20
0 / 7 / 25
10,640
626
12,469
19,696
25,454
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
Nidhugg
Pele
17
5 / 11 / 11
11,202
659
11,664
18,910
19,503
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Raiyen
Ullr
19
7 / 5 / 14
11,286
664
16,347
17,756
7,697
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
17
2 / 8 / 14
10,740
632
14,076
15,241
6,597
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
99
34
Kills
25
26
Deaths
35
77
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
5
15
2.1
L
Jormungandr
BCOLA
Jormungandr
11
4
10
4
W
Hades
5
6
12
1.83
L
Ganesha
MidSNight
Ganesha
0
7
25
1.79
L
Pele
Nidhugg
Pele
5
11
11
0.95
W
Athena
5
5
24
3.4
L
Ullr
Raiyen
Ullr
7
5
14
2.8
W
Vulcan
Sargie
Vulcan
11
4
13
4.38
W
10
6
13
2.75
L
Chiron
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,708
Damage
73,736
102,748
Taken
90,170
106,643
Mitigated
87,157
43,483
Healing
21,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,141
842
4,663
5,714
23,127
34,834
136
5,709
16,301
18,038
0
L
Jormungandr
BCOLA
Jormungandr
19,180
3,777
204
2,884
18,567
27,906
258
12,732
5,835
37,167
0
W
Hades
14,031
1,307
5,305
5,394
17,733
16,052
1,547
6,496
11,237
30,783
0
L
Ganesha
MidSNight
Ganesha
12,469
788
3,097
2,091
19,696
25,454
108
11,075
8,500
24,525
0
L
Pele
Nidhugg
Pele
11,664
2,817
0
534
18,910
19,503
0
10,590
8,320
0
22,576
W
Athena
11,848
2,366
1,900
9,155
31,513
29,700
899
8,707
21,081
17,935
0
L
Ullr
Raiyen
Ullr
16,347
9,135
2,187
5,120
17,756
7,697
0
12,774
4,694
0
35,579
W
Vulcan
Sargie
Vulcan
24,401
6,601
3,459
3,126
12,889
6,352
2,530
6,286
6,603
59,288
0
W
21,287
3,444
1,628
3,139
17,486
19,705
665
4,451
13,035
0
37,050
L
Chiron
14,076
4,675
2,382
2,613
15,241
6,597
605
10,828
4,390
0
33,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,991
Gold Earned
56,460
161
Minions Killed
175
0
Camps Cleared
0
1,543,357
Distance Traveled
1,349,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,592
682
15
1
0
313,249
0
L
Jormungandr
12,592
741
39
2
0
293,730
0
W
Hades
12,116
713
21
1
0
284,023
0
L
Ganesha
10,640
626
1
0
0
305,016
0
L
Pele
11,202
659
23
1
0
264,450
0
W
Athena
12,779
752
8
0
0
301,823
0
L
Ullr
11,286
664
67
4
0
249,866
0
W
Vulcan
15,009
883
81
5
0
348,185
0
W
Odin
13,495
794
36
2
0
296,077
0
L
Chiron
10,740
632
45
3
0
236,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role