Player Matchup

Medusa
Medusa
Darknavi
Medusa
Level 37
God Stats
12W - 10L
1,480 SR
Queue Stats
32W - 43L
1,468 Elo+
Solo
Chaac
Chaac
Jaaso986
Chaac
Level 125
God Stats
3W - 3L
1,264 SR
Queue Stats
548W - 581L
1,550 Elo+
Solo
Merlin
Merlin
pieceofchip
Merlin
Level 136
God Stats
7W - 7L
1,475 SR
Queue Stats
97W - 73L
1,565 Elo+
Solo
Team Averages
Level 99
1,406 SR
1,528 Elo+

VS

Team Averages
Level 123
1,500 SR
1,551 Elo+
Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DanyRexy96
Heimdallr
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 53L
1,521 Elo+
Solo
Sobek
Sobek
blueshoematt
Sobek
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darknavi
Medusa
16
5 / 9 / 10
15,365
698
14,788
18,575
6,078
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Jaaso986
Chaac
15
7 / 3 / 12
15,325
697
21,763
26,755
28,738
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
17
9 / 7 / 6
15,914
723
16,267
16,825
4,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 3 / 12
14,708
669
21,931
13,103
5,544
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
DanyRexy96
Heimdallr
17
9 / 12 / 5
17,739
806
17,148
22,270
10,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
7 / 6 / 8
16,017
728
12,583
28,261
39,244
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
21
Kills
19
19
Deaths
21
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
3
12
3
L
Heimdallr
DanyRexy96
Heimdallr
9
12
5
0.96
W
Medusa
Darknavi
Medusa
5
9
10
1.11
W
Chaac
Jaaso986
Chaac
7
3
12
4.33
L
7
6
8
1.83
W
Merlin
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,818
Damage
51,662
62,155
Taken
63,634
39,423
Mitigated
55,062
20,289
Healing
11,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
21,931
4,065
135
4,312
13,103
5,544
629
2,822
10,281
72,988
0
L
Heimdallr
DanyRexy96
Heimdallr
17,148
9,168
0
0
22,270
10,274
2,056
7,495
14,775
0
48,088
W
Medusa
Darknavi
Medusa
14,788
7,704
1,633
2,116
18,575
6,078
2,244
10,686
7,889
0
53,250
W
Chaac
Jaaso986
Chaac
21,763
3,709
0
14,025
26,755
28,738
726
12,789
13,966
0
53,239
L
12,583
796
0
6,682
28,261
39,244
159
6,321
21,940
35,453
0
W
Merlin
16,267
752
0
2,515
16,825
4,607
316
11,550
5,275
74,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,604
Gold Earned
48,464
251
Minions Killed
221
10
Camps Cleared
6
1,232,706
Distance Traveled
1,070,672
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,708
669
94
4
2
359,214
0
L
Heimdallr
17,739
806
78
4
3
304,040
0
W
Medusa
15,365
698
67
3
4
392,858
0
W
Chaac
15,325
697
59
3
1
482,492
2
L
Sobek
16,017
728
49
2
1
407,418
2
W
Merlin
15,914
723
125
6
5
357,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role