Player Matchup

Neith
Neith
Julien94OM
Neith
Level 37
God Stats
4W - 5L
1,525 SR
Queue Stats
30W - 30L
1,473 Elo+
Solo
Hel
Hel
Kitsune_Demoness
Hel
Level 41
God Stats
26W - 23L
1,536 SR
Queue Stats
139W - 136L
1,493 Elo+
Party 2
Susano
Susano
UmbralTsukuyomi
Susano
Level 63
God Stats
5W - 4L
1,932 SR
Queue Stats
123W - 128L
1,488 Elo+
Party 2
He Bo
He Bo
crithianbl
He Bo
Level 121
God Stats
1W - 5L
1,361 SR
Queue Stats
211W - 200L
1,459 Elo+
Solo
Kukulkan
Kukulkan
negritok11
Kukulkan
Level 79
God Stats
117W - 69L
1,577 SR
Queue Stats
270W - 235L
1,528 Elo+
Solo
Team Averages
Level 68
1,586 SR
1,488 Elo+

VS

Team Averages
Level 62
1,622 SR
1,534 Elo+
Merlin
Merlin
MajorPlum
Merlin
Level 18
God Stats
46W - 32L
1,655 SR
Queue Stats
55W - 37L
1,617 Elo+
Party 3
Zeus
Zeus
TwentyBagTaylor
Zeus
Level 59
God Stats
47W - 27L
1,673 SR
Queue Stats
85W - 71L
1,564 Elo+
Party 3
Hou Yi
Hou Yi
Vegoes
Hou Yi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
412W - 442L
1,479 Elo+
Party 1
Eset
Eset
Xx-Pink-FoXx-xX
Eset
Level 86
God Stats
18W - 5L
1,623 SR
Queue Stats
364W - 377L
1,512 Elo+
Party 1
Odin
Odin
spaniardart
Odin
Level 38
God Stats
120W - 79L
1,660 SR
Queue Stats
204W - 190L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
0 / 1 / 4
10,457
804
2,815
9,703
3,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
4 / 6 / 5
11,866
913
4,859
11,297
5,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 5 / 6
11,045
850
11,076
18,608
5,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
18
2 / 8 / 8
11,804
908
13,370
20,236
8,133
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
negritok11
Kukulkan
19
3 / 6 / 3
12,373
952
10,855
19,727
7,283
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

104

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MajorPlum
Merlin
20
7 / 1 / 13
13,617
1,047
19,039
9,522
4,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 3 / 12
13,656
1,050
24,846
9,449
3,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Vegoes
Hou Yi
18
5 / 0 / 8
11,996
923
8,149
5,053
2,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 7 / 11
11,978
921
15,063
13,537
5,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
4 / 0 / 15
12,558
966
10,196
11,288
10,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
85
11
Kills
26
26
Deaths
11
26
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Neith
0
1
4
2
L
4
6
5
1.08
W
Merlin
MajorPlum
Merlin
7
1
13
13.5
W
7
3
12
4.33
L
2
5
6
1
W
Hou Yi
Vegoes
Hou Yi
5
0
8
9
W
3
7
11
1.21
L
He Bo
2
8
8
0.75
L
Kukulkan
negritok11
Kukulkan
3
6
3
0.75
W
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,975
Damage
77,293
79,571
Taken
48,849
30,822
Mitigated
26,373
17,250
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,815
354
0
1,360
9,703
3,513
0
8,073
1,630
0
16,065
L
4,859
198
7,916
2,509
11,297
5,964
0
8,506
2,791
18,861
0
W
Merlin
MajorPlum
Merlin
19,039
282
0
0
9,522
4,059
0
4,463
5,059
46,620
0
W
24,846
1,452
355
1,478
9,449
3,686
0
5,744
3,705
53,414
0
L
11,076
2,085
1,136
567
18,608
5,929
0
13,224
5,384
0
17,236
W
Hou Yi
Vegoes
Hou Yi
8,149
4,239
0
267
5,053
2,061
0
3,056
1,997
0
34,084
W
15,063
235
614
2,147
13,537
5,909
0
9,843
3,694
26,773
0
L
He Bo
13,370
362
0
1,434
20,236
8,133
0
12,917
7,319
31,923
0
L
Kukulkan
negritok11
Kukulkan
10,855
667
900
1,428
19,727
7,283
0
16,228
3,499
56,779
0
W
10,196
2,169
0
0
11,288
10,658
0
5,978
5,310
0
24,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,545
Gold Earned
63,805
240
Minions Killed
247
7
Camps Cleared
10
1,149,525
Distance Traveled
1,187,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,457
804
26
2
1
202,606
0
L
Hel
11,866
913
49
4
0
239,999
0
W
Merlin
13,617
1,047
68
5
0
249,522
0
W
Zeus
13,656
1,050
60
5
2
244,510
0
L
Susano
11,045
850
13
1
0
245,402
0
W
Hou Yi
11,996
923
51
4
5
227,578
0
W
Eset
11,978
921
31
2
1
177,586
0
L
He Bo
11,804
908
54
4
3
202,005
0
L
Kukulkan
12,373
952
98
8
3
259,513
0
W
Odin
12,558
966
37
3
2
288,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role