Player Matchup

Neith
Neith
Platinum IV
 
Neith
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Platinum II
Cruxuh
Hercules
Platinum II
Level 135
God Stats
159W - 149L
1,546 SR
Queue Stats
476W - 436L
1,771 MMR
Solo
Pele
Pele
Platinum III
Edwin Dklaas
Pele
Platinum III
Level 134
God Stats
3W - 0L
1,762 SR
Queue Stats
78W - 54L
1,783 MMR
Party 1
Vulcan
Vulcan
Platinum IV
IKB x Shadows
Vulcan
Platinum IV
Level 155
God Stats
13W - 9L
1,738 SR
Queue Stats
124W - 103L
1,783 MMR
Solo
Jormungandr
Jormungandr
Platinum III
R1M2
Jormungandr
Platinum III
Level 140
God Stats
7W - 3L
1,648 SR
Queue Stats
64W - 56L
1,770 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,639 SR
1,721 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,668 SR
1,765 MMR
Erlang Shen
Erlang Shen
Platinum II
 
Erlang Shen
Platinum II
Level 128
God Stats
19W - 29L
1,520 SR
Queue Stats
700W - 688L
1,758 MMR
Solo
Da Ji
Da Ji
Platinum III
FeitNSaurow
Da Ji
Platinum III
Level 109
God Stats
3W - 2L
1,730 SR
Queue Stats
200W - 173L
1,750 MMR
Solo
Xing Tian
Xing Tian
Platinum V
FrancisNgannou97
Xing Tian
Platinum V
Level 157
God Stats
1W - 3L
1,603 SR
Queue Stats
126W - 117L
1,760 MMR
Solo
Izanami
Izanami
Platinum II
Wydoe
Izanami
Platinum II
Level 130
God Stats
1W - 3L
1,614 SR
Queue Stats
519W - 515L
1,782 MMR
Solo
Merlin
Merlin
Platinum III
kickasskeith41
Merlin
Platinum III
Level 103
God Stats
8W - 6L
1,876 SR
Queue Stats
233W - 223L
1,776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 1 / 4
13,670
594
14,587
11,484
4,826
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
Cruxuh
Hercules
15
1 / 10 / 4
11,092
482
4,938
28,316
13,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 1 / 8
15,697
682
21,629
18,839
9,575
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 5 / 6
13,768
599
18,452
8,910
3,383
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
R1M2
Jormungandr
20
5 / 2 / 9
14,669
638
19,383
23,361
34,661
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
PersephoneSusanoKukulkanThorAchilles

VS

Bans
EsetSkadiGebJing WeiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
17
2 / 6 / 3
11,492
500
16,946
28,439
26,634
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 7 / 6
12,654
550
12,002
19,575
7,389
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
16
2 / 1 / 7
11,577
503
9,857
22,527
20,551
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Wydoe
Izanami
17
0 / 6 / 2
11,067
481
2,893
14,676
4,470
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
9 / 4 / 4
12,918
562
18,426
14,605
4,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
24
Kills
18
19
Deaths
24
31
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
4
8
L
Erlang Shen
 
Erlang Shen
2
6
3
0.58
W
Hercules
Cruxuh
Hercules
1
10
4
0.3
W
9
1
8
13
L
5
7
6
1.14
L
Xing Tian
2
1
7
5.5
W
3
5
6
1.2
W
Jormungandr
R1M2
Jormungandr
5
2
9
4.75
L
Izanami
Wydoe
Izanami
0
6
2
0.17
L
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,989
Damage
60,124
90,910
Taken
99,822
66,052
Mitigated
63,906
41,416
Healing
24,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,587
6,618
0
6,230
11,484
4,826
10,820
3,255
8,229
0
94,140
L
Erlang Shen
 
Erlang Shen
16,946
9,175
0
12,678
28,439
26,634
1,010
14,387
14,052
1,256
81,864
W
Hercules
Cruxuh
Hercules
4,938
1,056
0
11,350
28,316
13,607
1,022
14,403
13,913
0
24,629
W
21,629
5,964
0
11,651
18,839
9,575
4,016
5,978
12,861
0
128,153
L
12,002
2,406
0
4,862
19,575
7,389
0
5,506
14,069
0
69,829
L
Xing Tian
9,857
673
0
3,685
22,527
20,551
208
9,147
13,380
40,862
0
W
18,452
4,733
0
699
8,910
3,383
1,543
4,165
4,745
108,030
0
W
Jormungandr
R1M2
Jormungandr
19,383
6,329
0
11,486
23,361
34,661
1,425
4,281
19,080
95,523
0
L
Izanami
Wydoe
Izanami
2,893
1,632
0
2,791
14,676
4,470
2,792
3,646
11,030
0
87,016
L
18,426
1,217
0
505
14,605
4,862
0
5,529
9,076
98,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,896
Gold Earned
59,708
686
Minions Killed
650
0
Camps Cleared
0
2,245,447
Distance Traveled
2,049,447
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,670
594
122
5
0
410,319
0
L
Erlang Shen
11,492
500
134
6
0
353,740
0
W
Hercules
11,092
482
36
2
0
472,074
3
W
Pele
15,697
682
186
8
0
493,962
0
L
Da Ji
12,654
550
122
5
0
436,322
6
L
Xing Tian
11,577
503
41
2
0
481,131
3
W
Vulcan
13,768
599
183
8
0
486,931
3
W
Jormungandr
14,669
638
159
7
0
382,161
0
L
Izanami
11,067
481
183
8
0
363,086
3
L
Merlin
12,918
562
170
7
0
415,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role