Player Matchup

He Bo
He Bo
GetMoreSalty618
He Bo
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 56L
1,396 Elo+
Solo
Yemoja
Yemoja
P_Herbo160
Yemoja
Level 27
God Stats
0W - 8L
1,090 SR
Queue Stats
82W - 72L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
aArmando1203
Baron Samedi
Level 17
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,365 SR
1,456 Elo+

VS

Team Averages
Level 16
1,434 SR
1,375 Elo+
Fenrir
Fenrir
InsaneCrown7948
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Merlin
Merlin
legally BIACK
Merlin
Level 27
God Stats
2W - 1L
1,301 SR
Queue Stats
38W - 51L
1,385 Elo+
Party 1
Susano
Susano
legally WHlTE
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
8,297
461
0
0
0
Yemoja
P_Herbo160
Yemoja
15
6 / 3 / 4
13,580
754
8,245
10,816
15,607
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
aArmando1203
Baron Samedi
15
6 / 10 / 2
13,442
747
12,796
16,136
7,080
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
12,025
668
3,787
11,127
4,660
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
8 / 3 / 5
14,662
815
14,002
14,040
5,408
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 6
12,802
711
5,177
13,268
4,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
12
Kills
13
13
Deaths
12
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
2
3
6
1.67
L
Yemoja
P_Herbo160
Yemoja
6
3
4
2.67
L
Baron Samedi
aArmando1203
Baron Samedi
6
10
2
0.7
W
8
3
5
3.5
W
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,041
Damage
22,966
26,952
Taken
38,435
22,687
Mitigated
14,961
5,002
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
3,787
1,131
0
3,848
11,127
4,660
315
7,062
4,065
0
29,596
L
Yemoja
P_Herbo160
Yemoja
8,245
760
771
1,010
10,816
15,607
0
4,464
6,352
35,516
0
L
Baron Samedi
aArmando1203
Baron Samedi
12,796
1,005
421
2,800
16,136
7,080
0
10,162
5,974
44,633
0
W
14,002
1,245
477
2,399
14,040
5,408
1,412
9,263
4,777
59,113
0
W
5,177
1,871
219
1,791
13,268
4,893
586
7,179
6,089
0
22,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,319
Gold Earned
39,489
111
Minions Killed
167
2
Camps Cleared
12
419,457
Distance Traveled
928,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,297
461
0
0
0
0
0
W
Fenrir
12,025
668
48
3
6
340,655
0
L
Yemoja
13,580
754
39
2
0
203,567
0
L
Baron Samedi
13,442
747
72
4
2
215,890
0
W
Merlin
14,662
815
91
5
5
274,467
0
W
Susano
12,802
711
28
2
1
312,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role