Player Matchup

Fenrir
Fenrir
Bronze III
BloodEagle_95
Fenrir
Bronze III
Level 160
God Stats
5W - 1L
1,722 SR
Queue Stats
7W - 3L
1,453 MMR
Solo
Janus
Janus
Gold IV
FpsRicho666
Janus
Gold IV
Level 160
God Stats
9W - 10L
1,614 SR
Queue Stats
15W - 14L
1,527 MMR
Party 2
Chaac
Chaac
Gold V
Helsanity
Chaac
Gold V
Level 124
God Stats
4W - 1L
1,549 SR
Queue Stats
21W - 23L
1,402 MMR
Party 2
Cerberus
Cerberus
Gold II
LiL-Tetz
Cerberus
Gold II
Level 148
God Stats
5W - 3L
1,589 SR
Queue Stats
191W - 184L
1,428 MMR
Solo
Skadi
Skadi
Gold II
ZaR l Schirmi
Skadi
Gold II
Level 122
God Stats
5W - 4L
1,559 SR
Queue Stats
341W - 313L
1,434 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,607 SR
1,449 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,582 SR
1,449 MMR
Ullr
Ullr
Gold III
I_shot_a_Angel_
Ullr
Gold III
Level 123
God Stats
11W - 20L
1,420 SR
Queue Stats
906W - 900L
1,414 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
InSane_LcSlayer
Kuzenbo
Gold III
Level 156
God Stats
0W - 1L
1,521 SR
Queue Stats
40W - 52L
1,428 MMR
Party 1
Eset
Eset
Gold I
Noizladd
Eset
Gold I
Level 60
God Stats
0W - 1L
1,751 SR
Queue Stats
13W - 23L
1,468 MMR
Party 1
Jormungandr
Jormungandr
Gold I
artaioz
Jormungandr
Gold I
Level 123
God Stats
46W - 48L
1,546 SR
Queue Stats
364W - 358L
1,451 MMR
Solo
He Bo
He Bo
Gold II
iKnox_29
He Bo
Gold II
Level 123
God Stats
12W - 7L
1,672 SR
Queue Stats
246W - 240L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
6,218
622
3,362
6,735
2,116
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
6 / 0 / 4
6,763
676
2,744
2,874
830
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Helsanity
Chaac
9
0 / 0 / 3
5,518
552
5,873
9,092
7,054
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
LiL-Tetz
Cerberus
9
1 / 1 / 6
5,549
555
3,669
5,539
2,383
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
6 / 0 / 2
6,102
610
5,585
4,696
1,343
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
KukulkanSusanoBakasuraThorArachne

VS

Bans
AchillesKumbhakarnaAmaterasuBacchusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,513
451
2,712
5,974
1,278
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 2 / 1
3,807
381
916
3,214
1,341
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
7
0 / 5 / 1
4,710
471
2,782
4,973
1,308
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
artaioz
Jormungandr
9
0 / 2 / 1
5,213
521
7,465
8,659
8,973
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

He Bo
iKnox_29
He Bo
7
1 / 4 / 0
5,098
510
2,657
4,742
926
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
17
Kills
1
2
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
6
0
4
8
W
Chaac
Helsanity
Chaac
0
0
3
1.5
L
0
4
1
0.13
L
0
2
1
0.25
W
Cerberus
LiL-Tetz
Cerberus
1
1
6
4
L
Eset
0
5
1
0.1
W
6
0
2
7
L
Jormungandr
artaioz
Jormungandr
0
2
1
0.25
L
He Bo
iKnox_29
He Bo
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,233
Damage
16,532
28,936
Taken
27,562
13,726
Mitigated
13,826
15,343
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,362
811
0
4,395
6,735
2,116
321
2,160
4,575
0
31,335
W
2,744
332
0
1,105
2,874
830
796
1,479
1,395
31,740
0
W
Chaac
Helsanity
Chaac
5,873
1,963
0
6,653
9,092
7,054
0
7,243
1,849
0
28,522
L
2,712
1,416
0
1,070
5,974
1,278
0
2,654
3,320
0
19,759
L
916
539
99
1,265
3,214
1,341
0
1,068
2,146
3,867
0
W
Cerberus
LiL-Tetz
Cerberus
3,669
50
270
1,677
5,539
2,383
535
714
4,825
14,573
0
L
Eset
2,782
138
324
427
4,973
1,308
0
1,436
3,537
18,939
0
W
5,585
2,446
0
1,243
4,696
1,343
1,062
2,224
2,472
0
31,868
L
Jormungandr
artaioz
Jormungandr
7,465
2,618
0
3,358
8,659
8,973
0
608
8,051
30,571
0
L
He Bo
iKnox_29
He Bo
2,657
38
0
1,363
4,742
926
0
647
4,095
25,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,150
Gold Earned
23,341
278
Minions Killed
190
0
Camps Cleared
0
919,017
Distance Traveled
762,556
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,218
622
60
6
0
182,571
0
W
Janus
6,763
676
67
7
0
196,195
2
W
Chaac
5,518
552
57
6
0
172,747
0
L
Ullr
4,513
451
44
4
0
170,504
0
L
Kuzenbo
3,807
381
2
0
0
93,925
0
W
Cerberus
5,549
555
34
3
0
191,260
1
L
Eset
4,710
471
37
4
0
193,614
0
W
Skadi
6,102
610
60
6
0
176,244
1
L
Jormungandr
5,213
521
54
5
0
153,161
0
L
He Bo
5,098
510
53
5
0
151,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role