Player Matchup

Hercules
Hercules
RevengeWARRIOR0
Hercules
Level 88
God Stats
14W - 18L
1,488 SR
Queue Stats
296W - 303L
1,501 Elo+
Solo
Sol
Sol
carcamo0726
Sol
Level 66
God Stats
35W - 29L
1,553 SR
Queue Stats
169W - 182L
1,431 Elo+
Party 2
Izanami
Izanami
dankestmemes820
Izanami
Level 105
God Stats
0W - 2L
1,582 SR
Queue Stats
151W - 157L
1,430 Elo+
Party 2
Team Averages
Level 86
1,541 SR
1,454 Elo+

VS

Team Averages
Level 89
1,530 SR
1,441 Elo+
Ares
Ares
IcyShadowFox666
Ares
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 113L
1,469 Elo+
Solo
Zeus
Zeus
Ikriss24I
Zeus
Level 107
God Stats
4W - 4L
1,506 SR
Queue Stats
112W - 126L
1,416 Elo+
Party 1
Da Ji
Da Ji
kiricsi
Da Ji
Level 96
God Stats
11W - 6L
1,584 SR
Queue Stats
94W - 99L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
4 / 5 / 7
10,853
724
7,518
17,764
20,973
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
7 / 6 / 5
11,807
787
10,021
14,144
3,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 6
10,333
689
8,024
12,545
3,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 9
11,164
744
6,940
15,983
15,516
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
16
9 / 2 / 5
12,985
866
23,983
7,583
2,611
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
kiricsi
Da Ji
11
4 / 8 / 6
10,359
691
9,528
12,613
5,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
36
14
Kills
16
16
Deaths
14
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
W
Zeus
9
2
5
5.75
L
Hercules
4
5
7
1.5
L
7
6
5
1.58
L
3
5
6
1.2
W
Da Ji
kiricsi
Da Ji
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,563
Damage
40,451
44,453
Taken
36,179
27,583
Mitigated
23,761
15,828
Healing
7,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,940
799
629
1,936
15,983
15,516
142
4,621
11,362
16,202
0
W
Zeus
23,983
334
0
2,827
7,583
2,611
0
3,211
4,372
66,260
0
L
Hercules
7,518
1,256
879
7,303
17,764
20,973
0
12,111
5,653
0
16,750
L
10,021
1,935
746
4,695
14,144
3,314
0
9,919
4,225
35,895
0
L
8,024
5,246
0
2,205
12,545
3,296
0
9,517
3,028
0
31,995
W
Da Ji
kiricsi
Da Ji
9,528
2,254
0
2,133
12,613
5,634
0
2,478
10,135
0
19,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,993
Gold Earned
34,508
145
Minions Killed
145
5
Camps Cleared
8
811,673
Distance Traveled
804,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,164
744
24
2
2
292,115
0
W
Zeus
12,985
866
98
7
2
271,054
0
L
Hercules
10,853
724
25
2
1
289,116
0
L
Sol
11,807
787
60
4
3
259,609
0
L
Izanami
10,333
689
60
4
1
262,948
0
W
Da Ji
10,359
691
23
2
4
240,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role