Player Matchup

Ares
Ares
Silver II
DumbFoundDead97
Ares
Silver II
Level 108
God Stats
1W - 1L
1,635 SR
Queue Stats
16W - 23L
1,515 MMR
Party 2
Chaac
Chaac
Silver II
MrPatey16
Chaac
Silver II
Level 122
God Stats
1W - 1L
1,606 SR
Queue Stats
3W - 3L
1,553 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
Upcountry Degen
Baron Samedi
Silver IV
Level 105
God Stats
0W - 3L
1,393 SR
Queue Stats
14W - 20L
1,443 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,545 SR
1,504 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,594 SR
1,493 MMR
Ymir
Ymir
Gold II
Agent of Loki
Ymir
Gold II
Level 115
God Stats
203W - 176L
1,631 SR
Queue Stats
261W - 247L
1,493 MMR
Party 1
Izanami
Izanami
Platinum V
Rec7aiMer
Izanami
Platinum V
Level 110
God Stats
4W - 4L
1,566 SR
Queue Stats
127W - 136L
1,611 MMR
Party 1
Discordia
Discordia
Gold IV
Voldemort ita
Discordia
Gold IV
Level 122
God Stats
38W - 39L
1,585 SR
Queue Stats
72W - 85L
1,374 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 11
14,438
760
10,077
26,151
30,559
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chaac
MrPatey16
Chaac
16
9 / 7 / 6
15,421
812
18,793
29,465
31,891
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
Upcountry Degen
Baron Samedi
15
7 / 8 / 5
14,120
743
18,135
20,256
8,897
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
ZeusNoxOdinBacchusHe Bo

VS

Bans
MedusaPoseidonKukulkanAnubisVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 7 / 9
16,745
881
28,878
24,816
24,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Rec7aiMer
Izanami
16
9 / 7 / 10
15,911
837
25,498
20,258
7,784
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Voldemort ita
Discordia
14
1 / 6 / 6
12,054
634
11,325
14,172
4,392
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
48
19
Kills
23
23
Deaths
20
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
13
7
9
2.5
L
3
8
11
1.06
L
Chaac
MrPatey16
Chaac
9
7
6
1.71
W
Izanami
Rec7aiMer
Izanami
9
7
10
2
L
Baron Samedi
Upcountry Degen
Baron Samedi
7
8
5
1.19
W
Discordia
Voldemort ita
Discordia
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,005
Damage
65,701
75,872
Taken
59,246
71,347
Mitigated
37,045
24,372
Healing
15,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,878
4,201
0
7,059
24,816
24,869
285
11,454
13,362
62,981
0
L
10,077
710
1,075
3,683
26,151
30,559
0
13,376
12,775
15,461
2,242
L
Chaac
MrPatey16
Chaac
18,793
2,747
0
9,879
29,465
31,891
246
12,674
16,791
687
49,261
W
Izanami
Rec7aiMer
Izanami
25,498
20,576
0
5,377
20,258
7,784
2,534
7,050
13,208
0
61,216
L
Baron Samedi
Upcountry Degen
Baron Samedi
18,135
1,056
2,963
6,772
20,256
8,897
290
14,615
5,641
54,845
0
W
Discordia
Voldemort ita
Discordia
11,325
486
32
3,471
14,172
4,392
0
9,012
5,160
40,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,979
Gold Earned
44,710
161
Minions Killed
208
4
Camps Cleared
10
852,624
Distance Traveled
851,928
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,745
881
82
4
2
279,786
0
L
Ares
14,438
760
21
1
2
293,062
1
L
Chaac
15,421
812
66
3
0
307,415
0
W
Izanami
15,911
837
58
3
3
274,809
0
L
Baron Samedi
14,120
743
74
4
2
252,147
3
W
Discordia
12,054
634
68
4
5
297,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role