Player Matchup

Merlin
Merlin
Willianrgt
Merlin
Level 103
God Stats
12W - 7L
1,676 SR
Queue Stats
310W - 322L
1,526 Elo+
Solo
Ne Zha
Ne Zha
hpvalladao
Ne Zha
Level 146
God Stats
2W - 1L
1,579 SR
Queue Stats
187W - 201L
1,577 Elo+
Party 1
Ganesha
Ganesha
kiiq14
Ganesha
Level 116
God Stats
4W - 4L
1,628 SR
Queue Stats
31W - 42L
1,497 Elo+
Party 1
Team Averages
Level 122
1,627 SR
1,533 Elo+

VS

Team Averages
Level 135
1,604 SR
1,550 Elo+
Ne Zha
Ne Zha
TH3MIK3I
Ne Zha
Level 128
God Stats
8W - 2L
1,766 SR
Queue Stats
181W - 194L
1,573 Elo+
Solo
Nu Wa
Nu Wa
Tsuuky
Nu Wa
Level 148
God Stats
11W - 12L
1,507 SR
Queue Stats
843W - 826L
1,555 Elo+
Solo
Chiron
Chiron
xxPRESTOWIGxx
Chiron
Level 129
God Stats
64W - 70L
1,539 SR
Queue Stats
1,521W - 1,599L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Willianrgt
Merlin
20
8 / 3 / 5
24,780
620
35,888
32,208
14,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
hpvalladao
Ne Zha
20
7 / 10 / 7
24,605
615
27,582
59,075
44,689
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
kiiq14
Ganesha
19
1 / 6 / 12
20,834
521
31,868
46,205
68,896
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
TH3MIK3I
Ne Zha
20
4 / 6 / 11
23,880
597
34,305
44,094
24,166
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nu Wa
Tsuuky
Nu Wa
20
6 / 7 / 6
23,987
600
41,861
26,904
8,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 3 / 9
25,982
650
44,964
37,958
11,905
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
45
16
Kills
19
19
Deaths
16
24
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
TH3MIK3I
Ne Zha
4
6
11
1.58
W
Nu Wa
Tsuuky
Nu Wa
6
7
6
1.29
L
Merlin
Willianrgt
Merlin
8
3
5
3.5
L
Ne Zha
hpvalladao
Ne Zha
7
10
7
1.05
L
Ganesha
kiiq14
Ganesha
1
6
12
1.17
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,338
Damage
121,130
137,488
Taken
108,956
127,603
Mitigated
44,328
18,977
Healing
42,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
TH3MIK3I
Ne Zha
34,305
6,580
0
19,878
44,094
24,166
1,934
22,241
21,853
0
163,654
W
Nu Wa
Tsuuky
Nu Wa
41,861
5,531
0
1,939
26,904
8,257
1,460
15,956
10,948
124,706
0
L
Merlin
Willianrgt
Merlin
35,888
312
0
6,589
32,208
14,018
444
10,251
21,957
155,610
0
L
Ne Zha
hpvalladao
Ne Zha
27,582
4,839
0
9,207
59,075
44,689
811
17,869
41,206
0
98,701
L
Ganesha
kiiq14
Ganesha
31,868
852
0
3,181
46,205
68,896
117
14,885
31,320
68,323
5,371
W
44,964
17,385
2,945
17,276
37,958
11,905
1,492
26,774
11,184
0
135,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,219
Gold Earned
73,849
427
Minions Killed
441
10
Camps Cleared
22
2,028,884
Distance Traveled
2,089,389
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
23,880
597
119
3
7
733,072
6
W
Nu Wa
23,987
600
112
3
8
663,719
0
L
Merlin
24,780
620
283
7
3
687,101
1
L
Ne Zha
24,605
615
132
3
7
668,459
0
L
Ganesha
20,834
521
12
0
0
673,324
2
W
Chiron
25,982
650
210
5
7
692,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role