Player Matchup

Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DiabloTor16
Khepri
Level 98
God Stats
0W - 1L
1,787 SR
Queue Stats
50W - 34L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
HopSuisse
Kuzenbo
Level 108
God Stats
1W - 1L
1,475 SR
Queue Stats
248W - 238L
1,484 Elo+
Solo
Mercury
Mercury
jaarou
Mercury
Level 160
God Stats
15W - 19L
1,463 SR
Queue Stats
1,406W - 1,470L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
seniuv2
Sun Wukong
Level 104
God Stats
0W - 6L
1,047 SR
Queue Stats
355W - 350L
1,427 Elo+
Solo
Team Averages
Level 120
1,454 SR
1,498 Elo+

VS

Team Averages
Level 110
1,583 SR
1,529 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DrachenSchwengel
Medusa
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 130L
1,498 Elo+
Party 1
Nox
Nox
Xandadark
Nox
Level 128
God Stats
4W - 1L
1,475 SR
Queue Stats
134W - 99L
1,569 Elo+
Party 1
Terra
Terra
hazem41
Terra
Level 128
God Stats
3W - 0L
1,942 SR
Queue Stats
43W - 18L
1,654 Elo+
Solo
Anubis
Anubis
zeaz
Anubis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 30L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
3 / 6 / 13
10,749
597
8,556
21,899
14,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
19
2 / 5 / 15
11,177
621
12,701
26,767
31,555
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Kuzenbo
HopSuisse
Kuzenbo
20
5 / 3 / 12
12,269
682
24,154
26,977
42,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
jaarou
Mercury
20
8 / 8 / 6
12,076
671
14,821
18,284
9,920
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
seniuv2
Sun Wukong
18
3 / 8 / 7
10,560
587
15,718
29,524
23,942
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
4 / 7 / 18
11,668
648
16,774
24,516
18,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 2 / 17
14,817
823
34,843
19,225
10,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 2 / 17
14,681
816
29,151
14,972
7,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
hazem41
Terra
19
4 / 6 / 20
12,113
673
13,717
24,254
30,914
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
zeaz
Anubis
19
0 / 4 / 18
11,723
651
19,988
15,674
9,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
120
21
Kills
30
30
Deaths
21
53
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
6
13
1.58
W
Fenrir
 
Fenrir
4
7
18
1.86
L
Khepri
2
5
15
1.9
W
10
2
17
9.25
L
Kuzenbo
HopSuisse
Kuzenbo
5
3
12
3.67
W
12
2
17
10.25
W
Terra
hazem41
Terra
4
6
20
2.33
L
Mercury
jaarou
Mercury
8
8
6
1.38
L
Sun Wukong
seniuv2
Sun Wukong
3
8
7
0.81
W
Anubis
zeaz
Anubis
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,950
Damage
114,473
123,451
Taken
98,641
123,000
Mitigated
76,123
49,942
Healing
51,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,556
1,278
24,913
9,258
21,899
14,595
109
12,061
9,838
20,351
0
W
Fenrir
 
Fenrir
16,774
4,815
4,365
4,387
24,516
18,826
887
9,073
15,443
0
25,380
L
Khepri
12,701
888
2,206
1,307
26,767
31,555
280
11,780
14,987
34,004
0
W
34,843
19,094
3,315
6,106
19,225
10,105
2,431
8,344
10,881
0
71,484
L
Kuzenbo
HopSuisse
Kuzenbo
24,154
5,879
2,054
1,902
26,977
42,988
378
15,030
11,947
35,971
1,755
W
29,151
3,582
2,286
3,319
14,972
7,217
839
9,363
5,609
50,550
0
W
Terra
hazem41
Terra
13,717
2,019
14,896
6,820
24,254
30,914
72
8,892
15,362
23,903
0
L
Mercury
jaarou
Mercury
14,821
5,572
1,438
1,018
18,284
9,920
415
8,420
9,864
0
28,059
L
Sun Wukong
seniuv2
Sun Wukong
15,718
3,626
2,356
3,490
29,524
23,942
59
15,565
13,959
0
28,409
W
Anubis
zeaz
Anubis
19,988
1,161
1,994
4,028
15,674
9,061
1,161
8,330
7,344
55,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,831
Gold Earned
65,002
151
Minions Killed
234
0
Camps Cleared
0
1,483,480
Distance Traveled
1,567,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,749
597
29
2
0
283,773
0
W
Fenrir
11,668
648
9
1
0
308,526
0
L
Khepri
11,177
621
45
3
0
262,452
0
W
Medusa
14,817
823
78
4
0
300,871
0
L
Kuzenbo
12,269
682
25
1
0
330,589
0
W
Nox
14,681
816
54
3
0
331,065
0
W
Terra
12,113
673
14
1
0
336,965
0
L
Mercury
12,076
671
29
2
0
311,430
0
L
Sun Wukong
10,560
587
23
1
0
295,236
0
W
Anubis
11,723
651
79
4
0
290,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role