Player Matchup

Ymir
Ymir
Bronze III
 
Ymir
Bronze III
Level 38
God Stats
1W - 4L
1,532 SR
Queue Stats
1W - 5L
1,273 MMR
Solo
Chaac
Chaac
Gold IV
Mama Mussel
Chaac
Gold IV
Level 125
God Stats
4W - 2L
1,811 SR
Queue Stats
35W - 33L
1,530 MMR
Party 2
Hel
Hel
Gold III
Papa Smonk
Hel
Gold III
Level 110
God Stats
1W - 1L
1,930 SR
Queue Stats
53W - 46L
1,524 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,758 SR
1,442 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,520 SR
1,440 MMR
Merlin
Merlin
Gold I
FINALCRAKEN
Merlin
Gold I
Level 145
God Stats
1W - 2L
1,446 SR
Queue Stats
72W - 74L
1,589 MMR
Party 1
Neith
Neith
Silver II
Ir0nist-
Neith
Silver II
Level 62
God Stats
26W - 25L
1,593 SR
Queue Stats
138W - 150L
1,207 MMR
Solo
Tyr
Tyr
Gold III
cristal_oscuro_
Tyr
Gold III
Level 129
God Stats
1W - 3L
1,520 SR
Queue Stats
79W - 82L
1,523 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 7 / 10
18,343
573
9,433
49,395
38,854
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 6 / 6
21,866
683
32,851
51,420
69,715
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
4 / 9 / 9
18,472
577
21,286
29,044
10,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
UllrBacchusZeusKumbhakarnaKukulkan

VS

Bans
MedusaSetSkadiArachneHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 3 / 12
22,465
702
49,747
20,629
8,404
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Ir0nist-
Neith
20
7 / 6 / 10
21,330
667
35,243
23,651
8,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 10 / 11
21,000
656
22,651
32,211
41,293
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
18
Kills
21
22
Deaths
19
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
7
10
1
W
Merlin
8
3
12
4.67
W
Neith
Ir0nist-
Neith
7
6
10
2
L
12
6
6
2.5
L
4
9
9
0.94
W
6
10
11
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,570
Damage
107,641
129,859
Taken
76,491
119,379
Mitigated
58,661
66,244
Healing
16,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,433
327
932
8,141
49,395
38,854
262
26,570
22,825
27,403
0
W
Merlin
49,747
2,004
0
4,086
20,629
8,404
733
8,240
12,389
153,244
0
W
Neith
Ir0nist-
Neith
35,243
16,996
0
6,016
23,651
8,964
1,135
12,740
10,911
0
98,203
L
32,851
4,893
0
14,902
51,420
69,715
275
16,003
35,417
7,154
103,084
L
21,286
670
29,155
13,114
29,044
10,810
1,172
7,909
21,135
72,410
0
W
22,651
3,535
0
6,880
32,211
41,293
397
12,897
19,314
0
59,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,681
Gold Earned
64,795
304
Minions Killed
333
10
Camps Cleared
13
1,536,528
Distance Traveled
1,669,635
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
18,343
573
43
1
3
458,877
10
W
Merlin
22,465
702
208
7
8
568,756
0
W
Neith
21,330
667
75
2
4
545,327
0
L
Chaac
21,866
683
152
5
3
553,486
0
L
Hel
18,472
577
109
3
4
524,165
0
W
Tyr
21,000
656
50
2
1
555,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role