Player Matchup

Kumbhakarna
Kumbhakarna
Brady i
Kumbhakarna
Level 47
God Stats
3W - 5L
1,309 SR
Queue Stats
151W - 178L
1,448 Elo+
Party 2
Ymir
Ymir
HonestlyNotAbe
Ymir
Level 57
God Stats
4W - 5L
1,422 SR
Queue Stats
81W - 84L
1,382 Elo+
Party 2
Chiron
Chiron
JacketedSphinx
Chiron
Level 37
God Stats
1W - 1L
1,221 SR
Queue Stats
36W - 30L
1,454 Elo+
Solo
Team Averages
Level 47
1,317 SR
1,428 Elo+

VS

Team Averages
Level 69
1,487 SR
1,398 Elo+
Cerberus
Cerberus
Reality_Point
Cerberus
Level 83
God Stats
29W - 43L
1,419 SR
Queue Stats
500W - 647L
1,423 Elo+
Solo
Merlin
Merlin
SubjectOfTrial
Merlin
Level 62
God Stats
30W - 21L
1,568 SR
Queue Stats
118W - 147L
1,364 Elo+
Party 1
Chaac
Chaac
sockheadboy3
Chaac
Level 63
God Stats
24W - 22L
1,475 SR
Queue Stats
163W - 183L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Brady i
Kumbhakarna
13
3 / 5 / 9
10,773
718
8,585
18,988
17,934
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

14
5 / 7 / 10
12,436
829
11,482
15,216
11,690
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
9 / 3 / 6
12,989
866
20,959
15,445
4,626
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Reality_Point
Cerberus
11
2 / 5 / 10
10,515
701
8,833
19,133
13,889
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
9 / 6 / 5
12,789
853
17,926
10,809
3,278
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 6 / 7
10,390
693
13,018
21,165
10,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
17
Kills
15
15
Deaths
17
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Brady i
Kumbhakarna
3
5
9
1.5
W
5
7
10
1.43
W
9
3
6
4
L
Cerberus
Reality_Point
Cerberus
2
5
10
1.4
L
9
6
5
1.92
L
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,026
Damage
39,777
49,649
Taken
51,107
34,250
Mitigated
28,124
7,516
Healing
11,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Brady i
Kumbhakarna
8,585
1,546
764
983
18,988
17,934
141
10,703
8,285
24,983
0
W
11,482
1,780
111
1,000
15,216
11,690
77
8,216
7,000
31,014
0
W
20,959
10,385
700
3,958
15,445
4,626
1,185
9,552
5,893
0
44,657
L
Cerberus
Reality_Point
Cerberus
8,833
462
0
1,954
19,133
13,889
157
7,033
12,100
16,135
0
L
17,926
1,354
795
1,074
10,809
3,278
96
5,144
5,665
45,497
0
L
13,018
3,057
923
6,327
21,165
10,957
91
8,483
12,682
2,626
28,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,198
Gold Earned
33,694
132
Minions Killed
141
7
Camps Cleared
2
787,425
Distance Traveled
749,134
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,773
718
23
2
2
271,022
0
W
Ymir
12,436
829
44
3
3
247,260
0
W
Chiron
12,989
866
65
4
2
269,143
0
L
Cerberus
10,515
701
28
2
1
259,344
2
L
Merlin
12,789
853
76
5
0
245,548
0
L
Chaac
10,390
693
37
2
1
244,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role