Player Matchup
Bacchus
Platinum IV
Level 50
God Stats
1W - 2L
1,289 SR
Queue Stats
118W - 126L
1,612
MMR
Team Averages
Platinum IV
Average Tier
Level 50
1,289 SR
1,612
MMR
VS
Team Averages
Platinum V
Average Tier
Level 124
1,671 SR
1,584
MMR
Artemis
Platinum V
Level 124
God Stats
2W - 2L
1,671 SR
Queue Stats
104W - 89L
1,584
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mark0PoleYo
Bacchus
10
2 / 0 / 0
5,892
982
3,737
5,897
3,331
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Y10 Talon Trinket
+55
Magical Power
+100
Mana
+5%
Magical Lifesteal
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
PapachoMcCaco
Artemis
9
0 / 2 / 0
5,045
841
3,732
4,553
1,386
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
Y10 Bloodforge
+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.
Boots
+6%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
5,892
982
41
7
2
112,744
0
L
5,045
841
38
6
1
82,169
0