Player Matchup

Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum I
LaLeshuga
Ares
Platinum I
Level 160
God Stats
7W - 8L
1,609 SR
Queue Stats
557W - 536L
1,792 MMR
Solo
Merlin
Merlin
Platinum I
PardonMyRake
Merlin
Platinum I
Level 144
God Stats
27W - 34L
1,558 SR
Queue Stats
337W - 320L
1,841 MMR
Solo
Ravana
Ravana
Platinum I
potatoeinabox
Ravana
Platinum I
Level 155
God Stats
9W - 7L
1,588 SR
Queue Stats
227W - 193L
1,829 MMR
Solo
Achilles
Achilles
Platinum I
yaboithunderbird
Achilles
Platinum I
Level 160
God Stats
23W - 18L
1,610 SR
Queue Stats
231W - 206L
1,947 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,573 SR
1,782 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,699 SR
1,772 MMR
Athena
Athena
Platinum II
 
Athena
Platinum II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum I
Magnadramon
Hun Batz
Platinum I
Level 159
God Stats
8W - 4L
1,783 SR
Queue Stats
41W - 26L
1,945 MMR
Solo
Chiron
Chiron
Platinum IV
SirBomberMan
Chiron
Platinum IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,784 MMR
Solo
Kukulkan
Kukulkan
Diamond V
Yerireyes
Kukulkan
Diamond V
Level 157
God Stats
6W - 4L
1,768 SR
Queue Stats
112W - 104L
1,859 MMR
Party 1
Hercules
Hercules
Platinum II
xPatan
Hercules
Platinum II
Level 149
God Stats
4W - 0L
1,946 SR
Queue Stats
105W - 84L
1,773 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 5 / 2
8,292
395
9,014
13,322
4,770
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
2 / 12 / 0
8,802
419
7,353
18,299
13,325
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
17
4 / 7 / 3
10,828
516
15,267
15,017
5,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 6 / 2
10,039
478
8,683
13,243
5,394
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 5 / 0
9,979
475
12,385
16,865
21,789
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
EsetPersephoneFreyaKing ArthurYemoja

VS

Bans
ThorGebJing WeiSusanoUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
3 / 3 / 20
12,465
594
6,162
18,643
14,364
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Magnadramon
Hun Batz
20
10 / 2 / 12
14,313
682
14,871
17,661
7,300
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
19
9 / 1 / 8
13,218
629
14,460
13,439
5,497
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Yerireyes
Kukulkan
20
11 / 2 / 9
14,118
672
20,885
12,501
5,243
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
xPatan
Hercules
18
2 / 2 / 5
12,408
591
6,518
18,359
18,364
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
89
10
Kills
35
35
Deaths
10
7
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
5
2
0.2
W
Athena
 
Athena
3
3
20
4.33
L
Ares
2
12
0
0.17
W
Hun Batz
Magnadramon
Hun Batz
10
2
12
8
L
Merlin
4
7
3
0.79
W
Chiron
9
1
8
13
W
Kukulkan
Yerireyes
Kukulkan
11
2
9
7.75
L
2
6
2
0.5
W
Hercules
xPatan
Hercules
2
2
5
2.25
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,702
Damage
62,896
76,746
Taken
80,603
51,246
Mitigated
50,768
16,388
Healing
26,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,014
5,989
0
3,516
13,322
4,770
0
619
12,703
0
49,475
W
Athena
 
Athena
6,162
3,244
0
3,542
18,643
14,364
207
8,085
10,558
20,933
0
L
Ares
7,353
530
0
2,308
18,299
13,325
88
7,595
10,704
31,720
0
W
Hun Batz
Magnadramon
Hun Batz
14,871
5,804
0
4,691
17,661
7,300
2,225
4,529
13,132
0
108,161
L
Merlin
15,267
997
0
3,208
15,017
5,968
312
8,481
6,536
75,544
0
W
Chiron
14,460
7,643
1,211
5,750
13,439
5,497
6,089
3,112
10,327
0
94,904
W
Kukulkan
Yerireyes
Kukulkan
20,885
1,666
0
2,081
12,501
5,243
1,880
6,127
6,374
94,486
0
L
8,683
2,572
0
2,513
13,243
5,394
0
6,783
6,460
0
62,583
W
Hercules
xPatan
Hercules
6,518
1,793
0
9,570
18,359
18,364
1,366
2,175
16,184
3,950
66,662
L
12,385
4,549
0
4,843
16,865
21,789
0
3,986
12,879
0
68,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,940
Gold Earned
66,522
528
Minions Killed
642
0
Camps Cleared
0
1,834,735
Distance Traveled
2,121,335
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,292
395
105
5
0
340,764
2
W
Athena
12,465
594
27
1
0
456,076
5
L
Ares
8,802
419
41
2
0
362,555
12
W
Hun Batz
14,313
682
167
8
0
464,201
7
L
Merlin
10,828
516
134
6
0
375,183
3
W
Chiron
13,218
629
147
7
0
392,776
0
W
Kukulkan
14,118
672
161
8
0
411,065
5
L
Ravana
10,039
478
102
5
0
365,531
6
W
Hercules
12,408
591
140
7
0
397,217
0
L
Achilles
9,979
475
146
7
0
390,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role