Player Matchup

Pele
Pele
 
Pele
Level 48
God Stats
1W - 0L
1,298 SR
Queue Stats
109W - 232L
1,206 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 22
God Stats
2W - 3L
1,288 SR
Queue Stats
37W - 77L
1,125 Elo+
Party 1
Izanami
Izanami
la_mami_borde
Izanami
Level 24
God Stats
63W - 75L
1,346 SR
Queue Stats
75W - 105L
1,200 Elo+
Solo
Team Averages
Level 31
1,311 SR
1,177 Elo+

VS

Team Averages
Level 20
1,445 SR
1,284 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 122L
1,133 Elo+
Solo
Neith
Neith
marcgonzalezmoya
Neith
Level 18
God Stats
6W - 9L
1,336 SR
Queue Stats
19W - 46L
1,220 Elo+
Party 2
Pele
Pele
merino100
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
7 / 2 / 10
11,716
837
8,982
11,179
4,176
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Kukulkan
 
Kukulkan
13
5 / 3 / 11
10,860
776
10,322
7,049
2,229
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
12
8 / 2 / 8
11,389
814
7,134
6,317
2,123
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 7 / 5
8,612
615
3,055
11,155
7,451
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 8 / 3
9,332
667
10,876
11,389
3,111
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
11
3 / 5 / 3
9,390
671
4,091
10,055
2,587
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
20
Kills
7
7
Deaths
20
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
2
10
6
W
Kukulkan
 
Kukulkan
5
3
11
3.5
L
Baron Samedi
 
Baron Samedi
1
7
5
0.5
W
Izanami
8
2
8
6
L
3
8
3
0.56
L
Pele
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,438
Damage
18,022
24,545
Taken
32,599
8,528
Mitigated
13,149
2,296
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,982
2,334
0
95
11,179
4,176
69
1,255
9,924
0
24,463
W
Kukulkan
 
Kukulkan
10,322
1,145
195
366
7,049
2,229
245
813
6,236
26,988
0
L
Baron Samedi
 
Baron Samedi
3,055
277
75
3,031
11,155
7,451
0
2,142
9,013
14,724
0
W
Izanami
7,134
5,640
0
1,640
6,317
2,123
464
1,208
5,109
0
22,772
L
10,876
4,956
0
1,587
11,389
3,111
0
4,394
6,995
0
29,811
L
Pele
4,091
918
0
1,136
10,055
2,587
0
4,412
5,643
0
12,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,965
Gold Earned
27,334
115
Minions Killed
80
3
Camps Cleared
1
790,094
Distance Traveled
604,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,716
837
33
2
2
314,158
0
W
Kukulkan
10,860
776
46
3
0
233,407
0
L
Baron Samedi
8,612
615
14
1
1
208,098
0
W
Izanami
11,389
814
36
3
1
242,529
0
L
Neith
9,332
667
55
4
0
181,105
0
L
Pele
9,390
671
11
1
0
214,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role