Player Matchup

Kukulkan
Kukulkan
Platinum I
II RICH xX
Kukulkan
Platinum I
Level 146
God Stats
36W - 14L
1,761 SR
Queue Stats
169W - 172L
1,780 MMR
Party 2
Neith
Neith
Gold III
TiptoeGaletto
Neith
Gold III
Level 82
God Stats
9W - 10L
1,620 SR
Queue Stats
26W - 28L
1,483 MMR
Party 2
Kuzenbo
Kuzenbo
Gold I
v Trilogy v
Kuzenbo
Gold I
Level 119
God Stats
100W - 70L
1,666 SR
Queue Stats
165W - 180L
1,573 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 116
1,682 SR
1,612 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,583 SR
1,607 MMR
Fenrir
Fenrir
Platinum V
BrandonJavis17
Fenrir
Platinum V
Level 128
God Stats
7W - 10L
1,535 SR
Queue Stats
242W - 234L
1,607 MMR
Solo
Scylla
Scylla
Gold I
ateddins555
Scylla
Gold I
Level 137
God Stats
8W - 7L
1,569 SR
Queue Stats
153W - 130L
1,601 MMR
Party 1
Jormungandr
Jormungandr
Gold I
vladamirdracul88
Jormungandr
Gold I
Level 128
God Stats
3W - 5L
1,646 SR
Queue Stats
82W - 59L
1,614 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
II RICH xX
Kukulkan
15
3 / 4 / 1
12,856
584
20,587
10,719
4,012
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 5 / 3
11,674
531
10,241
11,343
3,152
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
v Trilogy v
Kuzenbo
12
1 / 6 / 1
11,200
509
10,773
21,754
22,244
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
EsetZeusPersephoneChaacAchilles

VS

Bans
KumbhakarnaAphroditeAwilixVulcanMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 3
15,122
687
10,574
19,444
12,790
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
17
6 / 1 / 5
14,849
675
15,084
12,636
3,782
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
vladamirdracul88
Jormungandr
16
1 / 1 / 9
13,005
591
7,948
23,901
31,134
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
15
15
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
2
3
4.75
L
Kukulkan
II RICH xX
Kukulkan
3
4
1
0.88
L
0
5
3
0.3
W
Scylla
6
1
5
8.5
L
Kuzenbo
v Trilogy v
Kuzenbo
1
6
1
0.25
W
Jormungandr
vladamirdracul88
Jormungandr
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,601
Damage
33,606
43,816
Taken
55,981
29,408
Mitigated
47,706
3,538
Healing
17,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,574
2,774
0
5,967
19,444
12,790
1,590
9,203
10,241
0
52,946
L
Kukulkan
II RICH xX
Kukulkan
20,587
1,058
0
664
10,719
4,012
148
4,865
5,854
71,479
0
L
10,241
4,673
0
2,624
11,343
3,152
1,378
6,627
4,716
0
44,835
W
Scylla
15,084
1,355
0
5,492
12,636
3,782
916
8,259
4,377
70,939
0
L
Kuzenbo
v Trilogy v
Kuzenbo
10,773
2,733
0
250
21,754
22,244
229
12,343
9,411
23,978
0
W
Jormungandr
vladamirdracul88
Jormungandr
7,948
1,619
0
6,137
23,901
31,134
154
14,389
9,512
40,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,730
Gold Earned
42,976
231
Minions Killed
262
7
Camps Cleared
12
1,064,273
Distance Traveled
1,165,163
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,122
687
64
3
6
404,562
2
L
Kukulkan
12,856
584
125
6
2
349,782
0
L
Neith
11,674
531
86
4
1
369,833
0
W
Scylla
14,849
675
132
6
4
373,473
0
L
Kuzenbo
11,200
509
20
1
4
344,658
1
W
Jormungandr
13,005
591
66
3
2
387,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role