Player Matchup

Pele
Pele
Jou_Pol_09
Pele
Level 153
God Stats
0W - 3L
1,351 SR
Queue Stats
364W - 282L
1,624 Elo+
Party 4
Hachiman
Hachiman
Passkontrolle_
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,543 Elo+
Party 3
Zhong Kui
Zhong Kui
S1e3p-G4Y
Zhong Kui
Level 77
God Stats
2W - 5L
1,427 SR
Queue Stats
254W - 210L
1,621 Elo+
Party 4
Kuzenbo
Kuzenbo
joshigraffi
Kuzenbo
Level 110
God Stats
2W - 2L
1,662 SR
Queue Stats
153W - 153L
1,534 Elo+
Party 3
Cerberus
Cerberus
xXCrIsMDGKXx
Cerberus
Level 107
God Stats
1W - 1L
1,812 SR
Queue Stats
145W - 103L
1,619 Elo+
Party 4
Team Averages
Level 107
1,550 SR
1,588 Elo+

VS

Team Averages
Level 114
1,555 SR
1,550 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
BarryBroderick
Osiris
Level 127
God Stats
14W - 8L
1,625 SR
Queue Stats
300W - 269L
1,550 Elo+
Party 2
Kali
Kali
HarunoSasuke_
Kali
Level 106
God Stats
5W - 5L
1,470 SR
Queue Stats
707W - 713L
1,541 Elo+
Party 1
Ra
Ra
orewashirohigeda
Ra
Level 104
God Stats
32W - 31L
1,531 SR
Queue Stats
673W - 677L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
xPREDATORACKx
Heimdallr
Level 109
God Stats
18W - 11L
1,650 SR
Queue Stats
167W - 130L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,765
553
286
1,504
236
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Hachiman
4
0 / 0 / 0
2,803
561
323
1,430
248
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
S1e3p-G4Y
Zhong Kui
3
0 / 1 / 0
2,701
540
163
1,444
415
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
joshigraffi
Kuzenbo
1
0 / 0 / 0
2,427
485
0
0
0
Cerberus
xXCrIsMDGKXx
Cerberus
1
0 / 2 / 0
2,557
511
359
1,649
808
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
5
0 / 0 / 1
3,443
689
351
1,573
490
Shoes

Shoes

+6%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

7
2 / 0 / 0
4,238
848
1,079
1,198
987
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Boots

Boots

+6%
Movement Speed

6
0 / 0 / 0
3,929
786
57
2,039
491
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
1 / 0 / 1
4,076
815
959
1,382
284
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
xPREDATORACKx
Heimdallr
6
1 / 0 / 0
3,544
709
1,265
1,266
327
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
W
2
0
0
2
W
0
0
0
0
L
0
1
0
0
L
Hachiman
0
0
0
0
L
Zhong Kui
S1e3p-G4Y
Zhong Kui
0
1
0
0
L
Kuzenbo
joshigraffi
Kuzenbo
0
0
0
0
W
1
0
1
1.5
W
Heimdallr
xPREDATORACKx
Heimdallr
1
0
0
1
L
Cerberus
xXCrIsMDGKXx
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,131
Damage
3,711
6,027
Taken
7,458
1,707
Mitigated
2,579
1,987
Healing
4,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
351
146
0
985
1,573
490
696
0
1,573
3,610
0
W
1,079
598
0
686
1,198
987
75
359
839
0
11,701
W
57
57
0
1,359
2,039
491
0
0
2,039
0
15,222
L
286
151
0
558
1,504
236
0
384
1,120
0
4,288
L
Hachiman
323
47
0
837
1,430
248
0
240
1,190
0
4,603
L
Zhong Kui
S1e3p-G4Y
Zhong Kui
163
43
0
366
1,444
415
0
686
758
4,912
0
L
Kuzenbo
joshigraffi
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
959
350
0
522
1,382
284
784
163
1,219
16,488
0
W
Heimdallr
xPREDATORACKx
Heimdallr
1,265
679
0
594
1,266
327
1,103
0
1,266
0
13,881
L
Cerberus
xXCrIsMDGKXx
Cerberus
359
136
0
226
1,649
808
0
0
1,649
2,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,253
Gold Earned
19,230
32
Minions Killed
127
0
Camps Cleared
0
260,491
Distance Traveled
457,398
75
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
3,443
689
2
0
0
92,127
0
W
Osiris
4,238
848
20
4
0
89,411
0
W
Kali
3,929
786
40
8
0
101,864
0
L
Pele
2,765
553
12
2
0
40,886
0
L
Hachiman
2,803
561
12
2
0
71,836
12
L
Zhong Kui
2,701
540
6
1
0
76,457
28
L
Kuzenbo
2,427
485
0
0
0
4,583
0
W
Ra
4,076
815
35
7
0
94,721
0
W
Heimdallr
3,544
709
30
6
0
79,275
0
L
Cerberus
2,557
511
2
0
0
66,729
35

Distance Traveled

Minion Kills by Role

Gold Earned by Role