Player Matchup

Jing Wei
Jing Wei
Altayane
Jing Wei
Level 102
God Stats
14W - 14L
1,476 SR
Queue Stats
17W - 21L
1,474 Elo+
Solo
Ares
Ares
Epicnessisme
Ares
Level 64
God Stats
1W - 1L
1,829 SR
Queue Stats
25W - 22L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HAWKEY261
Ah Muzen Cab
Level 153
God Stats
5W - 7L
1,530 SR
Queue Stats
491W - 478L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
Taceoshii
Ao Kuang
Level 129
God Stats
0W - 3L
1,286 SR
Queue Stats
13W - 28L
1,437 Elo+
Solo
Apollo
Apollo
fireblade1
Apollo
Level 82
God Stats
48W - 51L
1,510 SR
Queue Stats
124W - 134L
1,506 Elo+
Solo
Team Averages
Level 106
1,526 SR
1,478 Elo+

VS

Team Averages
Level 98
1,525 SR
1,420 Elo+
Cernunnos
Cernunnos
Kotsen
Cernunnos
Level 60
God Stats
45W - 37L
1,575 SR
Queue Stats
372W - 373L
1,529 Elo+
Solo
Ymir
Ymir
KraLCash
Ymir
Level 128
God Stats
1W - 0L
1,418 SR
Queue Stats
189W - 159L
1,443 Elo+
Solo
Zeus
Zeus
PurikPower
Zeus
Level 88
God Stats
9W - 6L
1,519 SR
Queue Stats
248W - 226L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Shryff
Kukulkan
Level 84
God Stats
1W - 0L
1,586 SR
Queue Stats
2W - 5L
1,164 Elo+
Solo
Ne Zha
Ne Zha
Tirza
Ne Zha
Level 129
God Stats
18W - 15L
1,528 SR
Queue Stats
662W - 659L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Altayane
Jing Wei
20
2 / 5 / 19
15,541
971
22,047
21,033
6,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 7 / 23
16,048
1,003
16,932
28,208
40,295
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
HAWKEY261
Ah Muzen Cab
20
6 / 10 / 14
15,959
997
28,295
26,303
10,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Taceoshii
Ao Kuang
20
12 / 8 / 10
17,370
1,086
17,627
27,516
7,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
fireblade1
Apollo
20
10 / 10 / 10
16,446
1,028
23,268
27,102
9,100
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Kotsen
Cernunnos
20
4 / 6 / 15
14,843
928
14,902
19,344
11,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
20
2 / 8 / 28
15,167
948
18,007
34,396
47,481
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
15 / 8 / 19
18,115
1,132
46,466
21,125
9,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kukulkan
Shryff
Kukulkan
20
12 / 4 / 17
17,295
1,081
33,409
15,206
8,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
Tirza
Ne Zha
20
7 / 7 / 25
16,386
1,024
12,174
23,478
12,909
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
144
33
Kills
40
40
Deaths
33
76
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Altayane
Jing Wei
2
5
19
2.3
L
3
7
23
2.07
L
Ah Muzen Cab
HAWKEY261
Ah Muzen Cab
6
10
14
1.3
W
Cernunnos
Kotsen
Cernunnos
4
6
15
1.92
W
Ymir
2
8
28
2
W
15
8
19
3.06
W
Kukulkan
Shryff
Kukulkan
12
4
17
5.13
L
Ao Kuang
Taceoshii
Ao Kuang
12
8
10
2.13
W
Ne Zha
Tirza
Ne Zha
7
7
25
2.79
L
Apollo
fireblade1
Apollo
10
10
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,169
Damage
124,958
130,162
Taken
113,549
73,971
Mitigated
89,310
11,021
Healing
8,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Altayane
Jing Wei
22,047
13,429
0
0
21,033
6,751
0
16,754
4,279
0
54,837
L
16,932
341
1,148
1,398
28,208
40,295
0
21,386
6,822
28,980
0
L
Ah Muzen Cab
HAWKEY261
Ah Muzen Cab
28,295
8,461
0
5,489
26,303
10,008
0
18,907
7,396
0
79,733
W
Cernunnos
Kotsen
Cernunnos
14,902
5,825
0
1,194
19,344
11,001
0
7,414
11,930
0
42,484
W
Ymir
18,007
3,709
0
0
34,396
47,481
0
8,724
25,672
31,865
0
W
46,466
2,636
164
2,098
21,125
9,020
0
10,480
10,645
72,106
0
W
Kukulkan
Shryff
Kukulkan
33,409
5,066
0
1,282
15,206
8,899
0
3,113
12,093
74,097
0
L
Ao Kuang
Taceoshii
Ao Kuang
17,627
3,484
0
2,986
27,516
7,817
0
20,677
6,839
42,242
0
W
Ne Zha
Tirza
Ne Zha
12,174
3,871
1,115
2,512
23,478
12,909
0
4,828
18,650
0
29,706
L
Apollo
fireblade1
Apollo
23,268
16,434
0
0
27,102
9,100
0
20,158
6,944
0
47,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,364
Gold Earned
81,806
324
Minions Killed
339
16
Camps Cleared
5
1,581,955
Distance Traveled
1,496,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
15,541
971
89
6
2
321,950
0
L
Ares
16,048
1,003
9
1
2
322,050
0
L
Ah Muzen Cab
15,959
997
126
8
1
302,146
0
W
Cernunnos
14,843
928
72
5
2
283,956
0
W
Ymir
15,167
948
34
2
0
269,248
0
W
Zeus
18,115
1,132
78
5
1
248,226
0
W
Kukulkan
17,295
1,081
123
8
1
328,513
0
L
Ao Kuang
17,370
1,086
52
3
6
329,951
0
W
Ne Zha
16,386
1,024
32
2
1
366,965
0
L
Apollo
16,446
1,028
48
3
5
305,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role