Player Matchup

Izanami
Izanami
BriaShadowolf97
Izanami
Level 22
God Stats
4W - 6L
1,312 SR
Queue Stats
14W - 19L
1,225 Elo+
Party 2
Anubis
Anubis
Demon_Lord_Dubz
Anubis
Level 129
God Stats
50W - 34L
1,603 SR
Queue Stats
772W - 811L
1,487 Elo+
Party 2
Jormungandr
Jormungandr
Gunflame3000
Jormungandr
Level 43
God Stats
5W - 3L
1,565 SR
Queue Stats
66W - 61L
1,431 Elo+
Party 2
Team Averages
Level 65
1,493 SR
1,381 Elo+

VS

Team Averages
Level 47
1,375 SR
1,373 Elo+
Athena
Athena
Eh_Zaguri
Athena
Level 84
God Stats
0W - 3L
1,358 SR
Queue Stats
101W - 98L
1,404 Elo+
Party 1
Fenrir
Fenrir
Eldadwi
Fenrir
Level 29
God Stats
2W - 5L
1,348 SR
Queue Stats
84W - 75L
1,383 Elo+
Party 1
Ah Puch
Ah Puch
MrNelico
Ah Puch
Level 29
God Stats
17W - 13L
1,418 SR
Queue Stats
50W - 55L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 6
7,575
689
4,196
6,744
1,986
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
15 / 1 / 1
11,713
1,065
13,570
6,404
2,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Gunflame3000
Jormungandr
11
1 / 2 / 10
8,697
791
6,557
6,975
2,397
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Eh_Zaguri
Athena
10
3 / 2 / 5
8,333
758
3,459
11,128
6,409
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Eldadwi
Fenrir
8
2 / 6 / 3
7,444
677
4,237
10,380
1,908
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
MrNelico
Ah Puch
10
2 / 8 / 5
7,640
695
8,734
9,520
1,630
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
16
Kills
7
8
Deaths
16
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
5
6
0.6
W
15
1
1
15.5
L
Athena
Eh_Zaguri
Athena
3
2
5
2.75
L
Fenrir
Eldadwi
Fenrir
2
6
3
0.58
W
Jormungandr
Gunflame3000
Jormungandr
1
2
10
3
L
Ah Puch
MrNelico
Ah Puch
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,323
Damage
16,430
20,123
Taken
31,028
6,883
Mitigated
9,947
4,011
Healing
1,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,196
2,891
670
546
6,744
1,986
1,342
4,990
1,754
0
23,447
W
13,570
589
82
2,566
6,404
2,500
58
2,779
3,625
26,810
0
L
Athena
Eh_Zaguri
Athena
3,459
567
246
890
11,128
6,409
0
7,212
3,916
19,014
0
L
Fenrir
Eldadwi
Fenrir
4,237
499
111
301
10,380
1,908
0
7,336
3,044
0
7,842
W
Jormungandr
Gunflame3000
Jormungandr
6,557
2,793
0
147
6,975
2,397
0
4,447
2,528
18,917
0
L
Ah Puch
MrNelico
Ah Puch
8,734
58
0
262
9,520
1,630
0
6,392
3,128
22,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,985
Gold Earned
23,417
123
Minions Killed
78
4
Camps Cleared
4
494,086
Distance Traveled
567,840
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,575
689
48
4
0
171,107
0
W
Anubis
11,713
1,065
46
4
3
166,273
0
L
Athena
8,333
758
31
3
1
202,859
0
L
Fenrir
7,444
677
13
1
2
172,409
0
W
Jormungandr
8,697
791
29
3
1
156,706
4
L
Ah Puch
7,640
695
34
3
1
192,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role