Player Matchup

Hercules
Hercules
RuThLeSs LOUDOG
Hercules
Level 26
God Stats
4W - 3L
1,675 SR
Queue Stats
50W - 54L
1,331 Elo+
Party 1
Kukulkan
Kukulkan
katesicle1
Kukulkan
Level 15
God Stats
5W - 7L
1,327 SR
Queue Stats
8W - 21L
1,111 Elo+
Party 1
Izanami
Izanami
rwhite1991
Izanami
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 83L
1,277 Elo+
Party 1
Team Averages
Level 42
1,501 SR
1,239 Elo+

VS

Team Averages
Level 49
1,415 SR
1,280 Elo+
Zhong Kui
Zhong Kui
Fro 3075
Zhong Kui
Level 25
God Stats
5W - 5L
1,342 SR
Queue Stats
77W - 80L
1,292 Elo+
Solo
Kuzenbo
Kuzenbo
II GRU II
Kuzenbo
Level 29
God Stats
10W - 18L
1,450 SR
Queue Stats
51W - 60L
1,254 Elo+
Party 2
Ullr
Ullr
PoWer2ThaPLaya
Ullr
Level 92
God Stats
2W - 3L
1,453 SR
Queue Stats
3W - 9L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
3 / 2 / 2
12,810
610
6,987
13,276
8,060
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
katesicle1
Kukulkan
14
4 / 9 / 2
13,437
640
9,674
15,797
4,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
rwhite1991
Izanami
14
1 / 8 / 3
12,415
591
11,276
20,242
6,048
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fro 3075
Zhong Kui
15
6 / 4 / 11
14,662
698
17,631
13,879
7,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
II GRU II
Kuzenbo
14
6 / 2 / 8
14,488
690
13,887
16,874
9,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 2 / 4
14,528
692
8,946
12,453
4,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
19
19
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Fro 3075
Zhong Kui
6
4
11
2.88
W
Kuzenbo
II GRU II
Kuzenbo
6
2
8
5
W
7
2
4
4.5
L
Hercules
3
2
2
2
L
Kukulkan
katesicle1
Kukulkan
4
9
2
0.56
L
Izanami
rwhite1991
Izanami
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,937
Damage
40,464
49,315
Taken
43,206
18,660
Mitigated
21,342
9,014
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Fro 3075
Zhong Kui
17,631
413
592
2,904
13,879
7,318
370
3,178
10,701
36,163
0
W
Kuzenbo
II GRU II
Kuzenbo
13,887
2,744
210
2,207
16,874
9,486
259
3,068
13,806
35,803
0
W
8,946
3,339
0
2,326
12,453
4,538
2,416
4,060
8,393
0
75,907
L
Hercules
6,987
1,616
350
2,583
13,276
8,060
0
7,834
5,442
0
27,239
L
Kukulkan
katesicle1
Kukulkan
9,674
1,337
0
0
15,797
4,552
0
12,383
3,414
43,167
0
L
Izanami
rwhite1991
Izanami
11,276
5,857
587
5,494
20,242
6,048
963
11,840
8,402
0
52,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,662
Gold Earned
43,678
216
Minions Killed
211
5
Camps Cleared
6
961,178
Distance Traveled
1,092,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,662
698
38
2
1
352,717
0
W
Kuzenbo
14,488
690
42
2
0
374,597
0
W
Ullr
14,528
692
131
6
5
364,907
0
L
Hercules
12,810
610
47
2
2
338,059
0
L
Kukulkan
13,437
640
79
4
1
302,890
0
L
Izanami
12,415
591
90
4
2
320,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role