Player Matchup

Fenrir
Fenrir
Mettbrot8919
Fenrir
Level 28
God Stats
6W - 3L
1,846 SR
Queue Stats
62W - 34L
1,698 Elo+
Party 1
Discordia
Discordia
Roundhouze
Discordia
Level 147
God Stats
20W - 14L
1,644 SR
Queue Stats
626W - 644L
1,639 Elo+
Party 1
Sun Wukong
Sun Wukong
Slayerking300
Sun Wukong
Level 27
God Stats
0W - 8L
1,285 SR
Queue Stats
49W - 66L
1,375 Elo+
Solo
Team Averages
Level 67
1,592 SR
1,571 Elo+

VS

Team Averages
Level 72
1,665 SR
1,565 Elo+
Rama
Rama
BeZwEr574
Rama
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 22L
1,710 Elo+
Party 2
Kuzenbo
Kuzenbo
Mano506
Kuzenbo
Level 90
God Stats
3W - 1L
1,508 SR
Queue Stats
113W - 128L
1,357 Elo+
Solo
Ganesha
Ganesha
Saykoh
Ganesha
Level 102
God Stats
14W - 2L
1,988 SR
Queue Stats
230W - 191L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
6 / 12 / 4
11,437
635
6,816
21,568
8,057
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Roundhouze
Discordia
15
4 / 3 / 5
11,928
663
25,146
19,871
5,278
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Slayerking300
Sun Wukong
11
1 / 4 / 3
9,872
548
7,037
18,245
16,248
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
11 / 5 / 7
15,138
841
21,348
13,998
3,842
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Mano506
Kuzenbo
14
6 / 5 / 9
13,478
749
12,227
19,812
18,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Saykoh
Ganesha
15
2 / 1 / 16
13,636
758
11,980
14,438
12,027
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
11
Kills
19
19
Deaths
11
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Rama
11
5
7
2.9
W
Kuzenbo
Mano506
Kuzenbo
6
5
9
2.1
L
Fenrir
6
12
4
0.67
L
Discordia
Roundhouze
Discordia
4
3
5
2.17
W
Ganesha
Saykoh
Ganesha
2
1
16
10
L
Sun Wukong
Slayerking300
Sun Wukong
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,999
Damage
45,555
59,684
Taken
48,248
29,583
Mitigated
34,231
12,443
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
21,348
14,045
0
3,722
13,998
3,842
2,427
7,305
6,693
0
71,074
W
Kuzenbo
Mano506
Kuzenbo
12,227
2,463
0
5,491
19,812
18,362
48
10,971
8,841
25,627
0
L
Fenrir
6,816
1,472
0
1,920
21,568
8,057
35
6,552
15,016
0
29,351
L
Discordia
Roundhouze
Discordia
25,146
551
121
6,864
19,871
5,278
70
10,426
9,445
70,271
0
W
Ganesha
Saykoh
Ganesha
11,980
653
0
2,091
14,438
12,027
572
7,144
7,294
29,279
0
L
Sun Wukong
Slayerking300
Sun Wukong
7,037
1,563
0
3,538
18,245
16,248
216
8,672
9,573
0
27,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,237
Gold Earned
42,252
195
Minions Killed
164
9
Camps Cleared
6
859,684
Distance Traveled
961,491
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
15,138
841
109
6
6
283,154
0
W
Kuzenbo
13,478
749
43
2
0
348,566
0
L
Fenrir
11,437
635
48
3
4
270,575
0
L
Discordia
11,928
663
95
5
3
320,339
6
W
Ganesha
13,636
758
12
1
0
329,771
2
L
Sun Wukong
9,872
548
52
3
2
268,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role